Death Timers
With all the talk of snowballing and damage and blah blah blab blah blah blah
What if we lowered death timers? If I recall, the only change was made somewhere back in Season 4 and it was a change that generally made death timers longer.
Since then, I would say it can be generally agreed, that damage and game pacing have increased.
Would shortening death timers mitigate some of the negativity, issues, and frustration this general shift has caused?
Personally, I don't know. I think that a number of other things would need to change as well (more up time could just mean dying more and even more snowballing), but it could be start. What do you think?
or
who just utterly never get punished for playing badly.