@Riot can we get in-game guides that explain how each role works?

Squidsmastah·1/20/2016, 10:17:51 PM·2 votes·220 views

So it's been established for a while now the the current beginner guide is fucking worthless. Can we get several other guides explaining each role and how they function?

Examples

Top lane guide.

What the narrator explains (summarized)

Top lane is where the much more bulky champions subside. This lane is also separated from a lot of the action on the map, and it also takes longer to get to other lanes. The champions that come here also tend to be the very strong fighters and tanks, capable of dealing a lot of damage if left unchecked.

Champion used to teach top lane: Renekton

Mid lane guide.

What the narrator explains (summarized)

Mid lane is where most of the assassins and high-damage mages go. This lane is where most of the fighting happens later into the game. The champions that come here are very fragile, but deal a lot more damage than most other champions.

Magic champion used to teach mid lane: Ryze

Physical champion used to teach mid lane: Zed

Jungle guide.

What the narrator explains (summar- oh, you get the point.

The jungle is one of the most difficult roles. To jungle, you must have the summoner spell, Smite. It will give you certain bonuses only effecting you, or your team depending on which monster it is used on. The jungler must kill monsters found throughout the map to gain exp and gold. What the jungler also does is apply pressure to other lanes, by ambushing the enemy champion(s) in that lane. However, some jungle monsters require multiple players to kill.

Champion used to teach jungling: Volibear

Attack Damage Carry (ADC) guide (Bottom Lane)

The attack damage carry, or ADC for short, tend to be marksmen who stand at range to kill the spawning minions and earn gold for themselves, or slowly deal damage to the enemy champions using their abilities. ADCs tend to deal high physical damage, and occasionally, they will be champions that deal magic damage. Marksmen are also very fragile targets if left by themselves for too long.

Champion used to teach ADC: Ezreal

Support guide (Bottom Lane)

The support follows the ADC to the bottom lane. Support champions have abilities that either heal, shield, or provide utility to their team. They don't try an kill minions to earn gold, but rather, they wait for an opportunity to strike at the enemy champions, with their ADC at their backs. They also let their ADC get the killing blow on a weakened champion, so they can earn gold and exp to buy items, and help their team win. Supports also don't usually deal as much damage as most other champions, but they can set up good fights. But beware, sometimes starting those fights, can be a bad idea...

Champion used to teach support: Thresh -_- My reasoning for these champions to teach new players.

Renekton: He's bulky, does a lot of damage, and has a way to heal himself. He also has a form of crowd control, and an escape.

Ryze: Easy to play, very straight-forward, and not as squishy as most of the other mages. A form of crowd control, and escape.

Zed: Not too hard to pick up on, does a lot of damage, good wave-clear, and an amazing means of escape.

Volibear: He's a tank, has a way to incapacitate jungle monsters, an escape, a simple ultimate, a self heal passive, and stun.

Ezreal: Easy to pick up on, abilities are straight forward, an escape, and high damage.

Thresh: He has everything a support could ever want: a shield, a stun, a displace, a grab, an initiate, a form of zone control, and a way to poke at enemies. Before you say "but, his grab can be hard to land!", it's just as hard as landing an Ashe arrow.

So, RIOT, can we get guides that explain how each role works?

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