A Possible Reasonable Nerf Zoe Could Be Given
What if her Q no longer delt damage as an AOE? Yes, her Q does crazy high damage, a good portion of which can also be because of her E, but this is about the Q itself with this post.
After watching videos and experiencing her Q for myself, I feel the removal of her Q as an AOE ability would be a reasonable nerf that would still let Zoe do Zoe things, but force a little more skill out of players because it would force them to increase their accuracy to be successful. More often than not, in the games I've seen her in and have watched, it's the AOE effect that is hitting players and not the actual projectile itself.
Could her Q use a damage nerf? Of course, it does tons of damage that can feel unfair. However, I'm not certain of the distance thresholds that determines how far a distance it needs to travel to max-damage, thus I don't feel confident in giving damage number nerfs that would be appropriate.
Yes, this would end up removing wave-clear abilities from Zoe's lane phase, but considering what happens after lane phase it feels to me that it would be a fair trade off as champions don't require wave clear to be successful in the game as whole.
What do you think of this nerf idea?
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