What's the criterion used to make "different" scaling on champions?

Katariken·4/24/2015, 12:54:22 AM·1 votes·587 views

Hi everyone, now I explain better...

I bring some example: -> Aatrox's E and R -> Ashe's R -> Caitlyn's W and E -> Lucian's W and E -> Rek'Sai's Q -> Nocturne's E -> Panth, Sion, Tryndamere, Urgot, Yasuo, Volibear, Rengar etc etc etc

I can bring tons of this example but after this I think about Garen, Riven, Zed, Talon etc etc etc Garen has flat magic damage (plus the scaling on enemy health) but he has no scaling. What...what's the sense to create AP scaling on Cait's traps? Personally I will never build ap on her, same on ashe, but what's the sense of their ap scaling? Is it for the baron? Or for different reasons?

I'm very curious about this.

(and sorry for my terrible english y.y)

1 Comments

Lord Dusteon4/24/2015, 1:17:57 AM2 votes

In general, AP scalings on non AP building champions are so Trinity Force/Baron/other items with some AP aren't entirely deterred from being built and so the skill still scales. Also, a lot of the miscellaneous AP scalings are to curb the champions power to specific levels; in almost every game Pantheon's W will do a max of 150 damage which is what he is generally balanced around as an AD fighter. While they could add useful scalings (%HP, AD, etc.), they would need to make the scaling either abysmally low or nerf the base quite a lot to make up for it.