Pride In Normal Games PSA

Hahnee·8/15/2017, 1:50:42 AM·4 votes·302 views

Listen guys, I'm a firm believer that trying hard and comebacks are always possible. But sometimes, the time and effort it would take to play a normal game and win from 1-15 is just not worth it. Don't get me wrong, there are times when I've wanted to surrender and ended up winning through pure team tenacity and I know it's a wonderful feeling, but that's not what happens half of the time. Half of the time, it will be one person hard feeding in a normal and they feel so bad that they will do whatever they have to in order to keep the game going.

But if you are 0-6 at 11 minutes, and the person you fed is roaming and he ended up helping almost every other role get ahead, and the 15 minute mark rolls by and you see that 4-0 surrender vote... I am asking on behalf of common sense and decency, can you please not be the 0-6-0 player to say no. Please swallow your pride and accept a loss like a man. Forcing 4 other people to clean up your mistakes purely because of your own pride being hurt by hard losing lane is just disrespectful and an all too common occurrence in normal games.

Please, learn to take a loss with dignity and grace and maybe the rage you feel over losing games will slowly dissipate and you will realize there is nothing to gain from forcing your teammates to play out a losing game for the sole reason of being upset at your own personal defeat.

2 Comments

Lost R8/15/2017, 3:12:53 AM2 votes

Too often too many people want to force a surrender after one or two deaths when there are still thirteen minutes left before even the first surrender vote can even be cast. The defeatist culture makes people want to feel defeated and not fight back when the odds are against them by even the smallest margin. I was in a game earlier where we were up by six kills and two turrets (and I the support had four of those kills). One massive pileup that involved the entire enemy team flash ulting me as payback for all the times I killed them or blocked one of their kills, and one of the players started mashing the surrender button. We won that game, by the way.

Late last year, a game as Top Wukong left me with five deaths and a destroyed turret shortly post-6. I won us that game in the end by rushing pure attack speed and damage and brute forcing the lanes so hard that I destroyed almost all of the turrets without being contested by the enemy shortly after the 20 minute mark.

More often than not you can walk back a win with very minor alterations in your playstyle, and it IS a matter of determination and adaptation. Most people just don't have the will. They haven't faced true strife in real life where they could die a slow, horrible, painful death from so much as a single errant twitch... if they're lucky. More often than not they get the easy way out, the ability to quit something if it gets too hard or difficult, or they have bought into and perpetuated this culture where the objective is to wallow in despair and misery and let it consume your soul until you are nothing but an empty husk waiting for the agonizing release of death.