Why do so many people feel like they "Gotta make plays!"
What's wrong with just playing solid, csing, not dying and taking objectives? Let the enemy player make mistakes, capitalize, look at your map and win!
What's wrong with just playing solid, csing, not dying and taking objectives? Let the enemy player make mistakes, capitalize, look at your map and win!
You never know when hot grills are watching
because they are retarded
you don't have to, but it certainly is a way to win how i escaped low elo make plays, get fed, win the game by carrying BABY
yeee depending on how your team is doing this is so true. Had every lane winning inlcuding botlane (We weren't killing, but I had something like a 30 cs lead) and sona decides to go aggressive because they got bored I guess against a lucian/alistar. We died and lost our lead botlane. We still won, but lucian got fed for no reason at all when the rest of our team was pushing turrets and bleeding the enemy team out all we had to do was just wait basically for the storm to hit botlane...
When the rest of my team is ahead I feel less need to take risky plays... I can kind of understand if the game feels like it's slipping away though and something needs to happen.
I guess I just approach the game a bit differently. I want to win. Period. And if I have to win by boring the enemy lane into making mistakes that's what I'm gonna do.
Because that's actually how you win in this season?
Riot has deprecated making good decisions and playing intelligently in favor of retarded monkeys going all in and making big LC$ plays 24/7, because it's more fun to watch.
it's so I can impress my girlfriend :^)
wait i don't have one, [zombie-nunu-bummed]
"Yeah let's just play safe and CS for late game"
every silver team of

Because they're teammates harass them if they don't have kills.
My mechanic's are not the greatest to be perfectly honest. Hence why I'm perpetually silver every season. Teams tend to get frustrated with me because I don't subscribe to the notion that it's better do the wrong thing with your team than do the right thing alone.
I'm constantly trying to manipulate lanes and take towers while my team looks for that random team fight in the jungle. It's not always like this. There are games where playing team death math works I suppose, I just feel like focusing on cs and objectives tends to yield more consistent results for me. I just wish I had more skill in regards to game mechanics to support what I perceive as above average game awareness.
The fact that you can "outplay" an enemy makes the game so much more fun. Plus making plays can literally change the tides of a game. I always think to myself "High risk high reward" you take that risk and it can lead to victory and if you consistently do these "plays" then you will become better and better at making plays and you will end up winning more and more. This is my personal way of looking at it.
If people are behind, they think 'big plays' are the only way to make a comeback and get back in the game. The idea of the 'desperation play' is well-rooted even in professional play. Often all this achieves is either dragging the game out another few minutes (if successful) or ending it right then and there (if not).
If people are ahead, though, it's often because they've gotten overconfident and think they can get away with doing something chancy. They're aware of the risk vs. reward, but they undersell the 'risk' half of the equation. They wind up going and trying to 1v5 the enemy team, solo Baron, or split push when they shouldn't. Others think that because they're so far ahead there's no way they can lose, so they start screwing around and making mistakes because what does it matter? They all too often find out.
FLASHY LEE SIN LCS INSEKT PLAYZ ARE KOOL
I NEED TO BE LEIK FAKER - SENPAI
Because if i dont carry the enemy team, who will?
Because depending on your ELO, counting on your allies to do that could be a terrible, terrible error.
Also unless you're far ahead, teamfighting at low ELO is a crapshoot.
Human nature drives us to naturally seek recognition and acceptance from others. Thus, people try to impress their teammates in order to achieve just that.
It's fun and looks cool.
To me, there's a certain satisfaction of making big plays that isn't replicated by playing solid, csing, not dying, or taking objectives, but it's not what actually leads to wins.
I personally remember playing my first game of the reworked jungle Brand, making some big plays that snowballed my team and both won my team the game and earned me an S- rank, but I coupled the big plays with generally solid play, efficient farming, and good objective control. Then I had 5-6 jungle Brand games afterwards where I was focused so much on getting big passive chain reactions that I wasn't worried about my own positioning, and therefore threw the game for my team multiple times over those 5-6 games, and literally had to go practice my positioning in order to not get die just so I could potentially make those big plays again.
I think making big plays is fine, but you need to have the solid play to back it up. That's one of the biggest things that separate the best players in the world from Gold/Plat players; they have solid fundamentals of the game but also have the mechanical skill to make big plays for their team while most lower-level players may have a lot of one and very little of the other.
Honestly, it depends on the player's style of play and their champion. Early game champions that fall behind while playing have a hard time catching up through just CS. Players that mostly play early game champions are probably more compelled to "make plays" to catch-up.
I mostly play late game champions, or champions that scale well because I am a pretty conservative player. I know that if I farm and minimize mistakes I will most like scale better than the opponent and we can win the game.
Early game champions like
and
are pretty much just meat-shields if they fall behind. They can't farm their way back into a game.
The alternative is waiting for the enemy to make plays and then outplaying them. That's almost never a good strategy. And given how often people feed, games are very often a race to see which side gets fed faster. And it definitely isn't going to be you playing how you described.
Lol I have this problem; I feel like if I don't go in and get some kills then I haven't done my job, or it was just a waste of 30-40 min.