Suggesting 1 last: Big scale progression achiement system (examples are giving in this Discussion)
Add one more achievement progression system which is about personal-game goals, different then eternals. Examples
- Daily log-in for 1,7,31,356,1000 days
- Make 1/5/10/50/100/500 pentakills
- Own 20/50/100/150 champions
- Own 50/100/150/200 skins
- Play a total of 100/250/500/1000/10.000 matchmade games
- Kill a total of 10.000/100.000/1mill enemies
- Have a winrate of over 25%/50%/60%/70%/100% on a champion you played at least 50 times with
- Collect 1mill/1bill/1tril coins in matchmade games
- Reroll in aram 1/25/50/100/250 times
- Open 1/10/50/100 hextech chests
- Have 200/300/400/500 mastery levels
The achievement of those goals will get you a title and recognitzion on a big scale performace! <3