Why were mages so poorly compensated for stats?
I really hate that none of the mages got an AD buff due to removal of runes and masteries. We lost 5 minion damage, 2 AD from the 2 AD/3 ap mastery, and I can't run ad reds that I preferred to run for lane harass with autos. Additionally, there is no runes that allow me to make a auto based early game setup. Can we get a rune that just gives me some AD, not some wonky situational buff? This rune system seems to have completely ostracized basic playstyles for more flashy and gimmicky runes. Not a fan.
for now then see where we land