PSA: Speak up if you want to win more often.
Some of the things I realized could have changed the final result of this game:
-
Against the incredibly healthy
,
, and
, Kindred perhaps could have built
earlier. It would have also given much needed Lifesteal. -
3 or 4 times I did not ping/tell people I was backing and that they should come with me, and they died for it.
-
and I were the only ones who built MR vs this full AP team. -
There was a Lux and Malphite bot lane playing soooo passively till they hit 6 and cheesed on my Varus with their ults. I saw they were going to do this, but I didn't warn him at all before it occurred, and it kept happening again and again. I could have used the fall back ping when I saw Malphite walking up, or over the wall, or in the brush.
-
I saw that
had built
which was pretty much useless except vs the
who wasn't doing that much at the time, and I didn't ask what he was going to build it into -
which was basically useless vs their full AP (besides
) team.
would have been a better buy, but again I didn't say anything. He was still the smartest itemizer on our team, because I'm learning now that going full
rush isn't really good all the time. I could have built
earlier, too, which might have saved Varus at least a death if I didn't rush my
. -
I saw
had built
and I was really confused here. He said he wanted to build
when I asked him, but I didn't stress enough why that was a horrible idea to build that in an AD crit build. I think he was finally going to build
like I suggested, because he wasn't doing any damage vs these tanks - like really multiple AAs weren't making a dent in their health bars - but that should have built in place of the
perhaps. -
No one bought
, so our vision was horrid.
But it wasn't only the items that brought us to a loss:
-
Multiple times people were way out of position or pushing lanes when that was clearly a bad idea. I feel like I barely used the "Fall back" ping all game and I had no map awareness when people were trying to take 3v5 teamfights that we were definitely going to lose, for example.
-
did so much damage this game and of course had the most kills and best K/D, but he started taking weird initiations that I don't think were smart. -
Again with map awareness - the enemy team took baron right under our noses. We went for dragon thinking it was free, and I was thinking it was very weird that none of them were showing except
and that they just gave it up when they had Dragon control all game, but we lost Baron off of that, and that gave them a ton of pushing power. -
Perhaps the biggest mistake of all was that we never grouped all game. The enemy teams took 2 mid towers and an inhib on one push because of that.
So the point is, to try to win my next game (which I don't know when that'll be with courses getting in the way) I'll reflect on this and try to communicate more with my team rather than blame them for things I would have thought pretty obvious. And then I won't have to make a PSA to vent my salty sadness. :3
P.S. I'm trying a scarra-esque thing to write down my mistakes so I can prevent them next time. I'm going to do that personally so that I never go on a crazy 10 game losing streak like I did once not too long ago.