Balancing Poachers

passıon·10/25/2015, 8:47:11 PM·1 votes·147 views

I think that Poachers could become a good pick if you upped the ability to be aggressive with it.

My suggestion:

  • Make the movespeed boost upon killing an enemy's monster passive. (30 second cd)
  • Killing it after smiting it will not restore half the cooldown
  • The cooldown of smite is permanently reduced by 15.
  • Killing the leader after smiting it will give you double EXP, and remove the gold and exp earned if an enemy kills the small monsters.

This way you can play the aggressive game. It rewards you for counterjungling by giving you a lead over your enemy. But the 30 second cooldown on the passive stops you from moving from camp to camp so quickly, but it's a boost so you can leave afterwards. I made these suggestions, because I think this allows you to get the power of slowly starving your opponent, but you cannot go through his entire jungle and deny him an entire level all at once.

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