Another nerf hits mages/enchanters directly by nerfing them and indirectly by nerfing their items

Alicetaria·4/17/2018, 8:56:52 PM·139 votes·22,345 views

https://i.imgur.com/8tYWOms.png https://i.imgur.com/hgN5eYn.png

It's like mages needed to be any weaker than they already are, here are some examples:

Syndra? Literally one of the worst winrate (below 47.5%) in the history of middle champs, the fact that she never climbed over the 50% winrate speaks for itself, and she is one of the biggest users of Archangels Staff, it's like she needed anymore nerfs to her early gameplay.

Orianna? currently below a 49% winrate, and she is a HUGE user of Archangels staff, she needs to spam abilites to be even able to clear a single wave of caster minions, let alone kill a champion.

Ryze? I know for a fact that if I get a Ryze in my game he will feed, and now with the nerf to his main item, he's going to feed even more, also, horrible winrate.

Azir? Another case of LCS-itis nerfitis, great in pro-play, awful in normal play/soloq, literal 45%, with thse new nerfs, he will go even lower.

Sona? Another nerf hits her hard, after the nerf to her main runes (Aery, Manaband Flow, Scorch), might as well never play her again, literally one of the most nerfed champions there is (Q nerfed, W nerfed, E nerfed, mana costs always increased), plus, she never gets "compensations" buffs like some other champs (mainly ADCs and Assassins), maybe because she's a mage and Riot doesn't give a fuck about them, because they're not like the vocal majority., and now with these new nerfs to literally all of her main items (Spelltheifs, Archangels) she will be weaker than ever, you can barely keep healing your ADC in lane, let alone poking or trading, you will run out of mana with just a 2 rotations of Q W now.

Lux? I can't even begin to start with her, awful mana management, one of the worst early game mages and her mana hungry playstyle isn't helping, her winrate is WORSE THAN SYNDRA, imagine that, basically she has 0 mana after 1 or 2 rotations, this nerf is not helping her at all, might as well never play her again.

Vel'koz? literal 45% winrate, probably the lowest winrate in all of the game, the fact that support Vel'koz is more viable than middle Vel'koz speaks for how mages are just weak and unable to do anything, and guess what? HE IS ONE OF THE BIGGEST USERS OF ARCHANGELS STAFF.

Viktor? Does anyone even play him anymore??? Awful winrate, 46.5%, even Viktor's biggest main said he didn't want to play him anymore because "he actually wants to climb out of low platinum" I mean if that doesn't say he's weak and in awful position, I don't know what does, and with these new nerfs he might as well find a new main, because Viktor is probably beyond weak this point.

Diana? 48% winrate, weak both early game and mid-game, she needs to scale, with these nerfs there will no longer be a late game because the game is probably going to end faster than she can cast 2 abilities.

Karma? 47% winrate lmao, she is very mana hungry early game and needs mana to constantly pump out abilities, with the nerf to her main mana regen item (Spellthiefs), her winrate will drop even more and she won't be able to cast out more than one rotation on lane without going out of mana.

Ziggs? He needs to constantly be pumping out Q & E to clear waves and he has low CD high mana cost, so he needs a huge amount of mana to be able to clear waves let alone trade/poke in lane, as he will be obliterated by the manaless, cd-less and constantly buffed assassins, also, his main item, Archangels, got butchered early game, so he is legitimately fucked.

And don't forget the nerf to Manaflow Band and the previous nerf to the shield of Archangels, the only thing that could possibly help any mid mage clear a wave let alone trade in early game, now it's gone and mages are hit with an even bigger nerf to their early game.

Enjoy the nerfs, just because one champion is problematic in pro-play (Ryze), doesn't mean you have to ruin the game for everyone else who wants to enjoy the game, play middle isn't even enjoyable anymore, and with this nerf coming, might as well close middle lane and make it 2 top 2 bot and 1 jungle.

Mana hungry support champs also got a smack right to their face with the nerfs to THEIR MAIN MANA REGEN item early game, Spellthief's mana regen got cut BY HALF, meaning you'll probably have to wait for probably 5 minutes before being able to cast another spell, and 5 minutes more to cast another spell.

They also nerfed every rune mages use, Presence of Mind butchered, Manaband Flow is beyond useless now, Aery GUTTED to oblivion, damage output butchered and shield ratio butchered as well, Comet got gutted as well, SCorch got gutted her and most of it's damage is decreased in every level, every rune that mages used got gutted and now their items are getting gutted as well, guess this is "balance" for mages.

Where are the "compensation buffs" these mage champion should be getting? Literally Kha'zix drops 1% in his winrate and he gets a shit ton of "compensation" buffs just because one of his items got nerfed, same goes to Zed, also, Kog'Maw (remember when he was slightly weak for one week before getting re-buffed in a hotfix? Lol I do), but mages? They can fuck right off for all riot cares.

Thanks for reading.

245 Comments

Wild Geese4/17/2018, 10:18:26 PM47 votes

All these mages will now have less mana and less mana gain per level than any other champion currently in live.

Like what???

Wtf???

What riot?

Are you out of your minds???.

Spearsus4/17/2018, 9:05:58 PM47 votes

WHERE ARE THE FUCKING COMPENSATION BUFFS THAT ADCS AND ASSASSINS GET?????????????? I still rememebr when Talon's winrate dropped less than 1% and he immediately got a compensation buff, what about mages??? people play them too

Torgal4/17/2018, 9:43:57 PM45 votes

Another League of ADC buff.

meowwow74/17/2018, 9:25:54 PM32 votes

looks like it's item 1054 Anivia now ._.

Wild Geese4/17/2018, 10:31:24 PM31 votes

Like the lowest mana gain in the game right now is +30.

Champions defined by spell casting are going even lower than that?? Anivia without a mana pool whaaaaat?

It's not only meta enforcement, it's plain weird and awkward. I hate to say it, but this is actually the worst change they have ever made, and even if it's only experimental I'm seriously doubting riot's ability to do math, sanity, and desire to keep their players.

Wild Geese4/17/2018, 10:21:02 PM31 votes

Malphite will actually be the best mage in the game in 8.9.

Think about it.

OP Garen Support4/17/2018, 11:10:00 PM24 votes

Is this really true? So basically ADC's ruin the game for the past 2 years instead of nerfing the shit out of them, mages get gutted even more? Hope Riot fires the balance team. Incompetence like this should be punished.

Dope Solo4/17/2018, 10:12:55 PM24 votes

Take it to reddit. Riot doesn't give a shit what goes on here.

"The result of these changes is that mages will get more spellcasts at low levels, but will remain at risk of OOM'ing themselves even after their first back, compared to live. We’ve seen mages solve a lot of their mana issues with a single component for quite a while, and we don’t think that’s good for the mages, or the game at large. "

    Anivia
        Level 1 Mana Regen :: 1.2 per second >>> 1.6 per second
        Level 1 Mana Pool :: 396 >>> 495 

        Mana Per Level :: **50 >>> 25**

Right - because who needs mana in the mid and late game.

Yeah...that's fair. Zed Yasuo

Resolution4/17/2018, 9:08:41 PM22 votes

The only thing that bothers me is the mana nerf on Spellthief. If I play Sona or Nami now... Mana is going to be the enemy.

RAINBOW GUMDROPS4/17/2018, 10:20:44 PM21 votes

I want a RIOT response this is UNACCEPTABLE

o brigid o4/17/2018, 10:08:37 PM15 votes

Let's keep nerfing mana regen items every time mana regen actually feels okay for mages & enchanters.

Meanwhile 100% energy regens on its own in about 5 seconds.

Okay.

I main enchanter & mage supports and I've already stopped taking spellthief on pretty much all of them. It is so ridiculously weak when you consider how much more quickly you finish the vision quest with ancient coin (in my low elo experience the vision quest is dominated by coin over the others) and get mana returns in lane. coin is also better for roams bc of the movespeed buff. the only time i take spellthief anymore is if i know i'm going to be roaming so much (like with Bard) i won't be able to finish the vision quest with coin. but even relic shield is better bc it helps with sustain for your adc and you can finish the vision quest in about the same amount of time as spellthief. i've basically just accepted that mage supports will never be as potent as they once were and literally just focus on being a ranged cc machine... as long as I have the mana to keep up.

But nerfing spellthief (again) makes total sense.

[zombie-brand-facepalm]

Step Sis Lux4/17/2018, 9:04:03 PM14 votes

Also ziggs is kinda fuckd after those nerfs, im still waiting for riot to realize mages are not problem but mostly ad champions (im not saying every ad)

GreyBody4/17/2018, 9:13:37 PM12 votes

its gonna be problematic to actually farm if bot lane decides to roam mid and tax the wave

Sp33d Zer04/18/2018, 12:22:50 AM10 votes

So we're just ignoring that EVERY SINGLE MAGE ON THE LIST gained base mana regen and base mana? Those buffs are being blatently ignored?

Cool just making sure.

RAINBOW GUMDROPS4/17/2018, 9:48:42 PM10 votes

What the hell? What is this game now, league of fighter legends? wtf riot?

TS Media4/18/2018, 12:32:54 AM8 votes

While the changes shouldn't go through now because of the state of the game, I do believe this is a step in the right direction. This is homage to how league use to be and I support better resource management. However, before these changes go through, other parts of the game need to be addressed first.

MysticDreams124/17/2018, 10:50:40 PM8 votes

This makes me fucking LIVID. I've stuck with Riot with their constant butchering of our AP itemization ever since that awful ADC rework the other season, but this? HOLY FUCK!

Riot, fix this shit and remove these changes!

AirKingNeo4/17/2018, 10:02:30 PM4 votes

It's like mages needed to be any weaker than they already are, here are some examples:

mages holding mid lane for about 2 years is totally fine, right?

Meanwhile lost chapter is still going to be broken as fuck.

EDIT: https://www.leagueofgraphs.com/champions/stats/middle/diamond

http://i0.kym-cdn.com/entries/icons/original/000/024/574/Screen_Shot_2017-11-06_at_12.41.31_PM.png

VICHEL CHAOS4/17/2018, 10:23:42 PM3 votes

A lot of those champ's base mana regen was increased, which is the one multiplied by regen items, so the changes are much less harsh than you make them sound to be.

5050BS4/17/2018, 11:26:17 PM2 votes

And what is STUPID is the Ryze W change means that he gains 575 mana from casting it on a 3s CD...... His E is on a .9s CD....

He Literally is the original Ryze WITH ult up all the time......