Why was Blade of Avaraice removed? Strategically speaking.
Hey there, Onwodori here.
So when the Blade of Avarice was removed from the game, I was pretty confused. I could appreciate that gold generation was powerful, but the stats for the item were not exactly strong. It was a big gold sink (800 I believe) early into an item that gave you 10% crit. The gold per 5 was maybe silly, but the bonus for last hitting seemed precisely what an ADC would want. If you are building crit, too, that is indicative of a champion that will need a lot of gold to make use of the stat consistently. So between a combination of 'willing to go low power, ramping into high power + needing lots of gold + gold rewarded upon sound mechanics', the item made a lot of sense to me.
What are your thoughts or even the official reasoning behind it's removal? Was it due to the advent of Gangplank's rework and how that would have been an issue or another reason entirely?
-Onwodori