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Players without a mastery for a champion shouldnt be able to play that champion in a ranked match.

RØNÎN··36 votes·9,483 views

In almost every match I get players first timing a new champion in ranked. Players should have a roster of champions that they practice in norms and get a mastery with, THEN they can play them in ranked. Also, when someone rage quits, afk's, or is lagging too much, why do we have to suffer a full LP loss when it should at least be half the normal amount. What kind of ranked system is this with absolutely no requirements to play in, besides getting your account to 30.. UPVOTE IF YOU AGREE.

59 Comments

I Support Solar20 votes

I guess I could see this, but that would make team comping extremely difficult in some cases. I mean, what if your jungler only has mastery in two jungle champs and both of them get banned? Now they can't play another jungle champ even if they have technically unlocked them because no mastery.

And, even if you want to scold "one/two tricks," this would probably also happen frequently in cases of fill for roles the player doesn't usually play.

RØNÎN3 votes

Ahh very true. There needs to be more of a requirement than just lvl 30 and a few champs unlocked... I get matched with people that havent played in months for their first game back when im out here trying to climb...cmon

FOR JUSTICE8 votes

I don't know, mastery 4 on 20 champions is a bit much. plus, me having mastery in general on any champion doesn't make me any better at it.

RØNÎN8 votes

At least past mastery 2 or something, I didnt mean the badges in particular.

SwiftKitten881 votes

{quoted}

I don't know, mastery 4 on 20 champions is a bit much. plus, me having mastery in general on any champion doesn't make me any better at it.

they wouldnt need to make it 20 champions

i actaully play 5 champsions in ranked... i have had all 5 of them banned or picked in about once out of every 200 games

and just to be safe, riot can double it to ten.. and if you cant pick a champion you can play out of that many.. then you are given a dodge and lose lp... that goiung to happen what? once every 2 years? there is no need for the abolsutle impossibly senario that every champ is picked or banned

FOR JUSTICE5 votes

the point was more or less the fact that even though you only play 5 champions, you still need 20 required for draft. because you don't have a mastery on 20 champions, you're no longer eligible.

SwiftKitten882 votes

{quoted}

the point was more or less the fact that even though you only play 5 champions, you still need 20 required for draft. because you don't have a mastery on 20 champions, you're no longer eligible.

yeah.. and they can lower it to 10 champs for draft for the same reason

its stupid to have 20 champs. i have played for over 5 years. i have never needed more than 10 champs in draft and the last 3 years i have never needed more than 5 except for 2 games when those 5 were all picked or banned so i picked a 6th.

the whole issue of "well we require you to have 20 becuase its hypothetically possible to be last pick and have the 19 other champs picked or banned" is bullshit. just give the person a dodge... make them lose 3 lp and give them a dodge timer. i can 100% guarantee you this isn't going to be something that is "common".

the requirement for "20 champs" is becuase rtiot donest want to code in a "forced dodge" which is stupid.. why punish the other 4 players on the team.

The Space Cowboy1 votes

I’ve got that many level 5s and I barely deserve to play ranked I’m bronze as fuck

Paíntchip1 votes

{quoted}

I don't know, mastery 4 on 20 champions is a bit much. plus, me having mastery in general on any champion doesn't make me any better at it.

No it isn’t that much. Remember, this just to play ranked, NOT normals, blind or ARAM.

Ratpie6 votes

ya, this would make autofill get ugly fast, as well as I have had some rounds when I have gone a role and 5 of the bans were all in that role and you have to play something you are not as strong in.

The Space Cowboy1 votes

Good point, they could just waive the requirement if you get filled tho. Also remove full as a lobby choice so people don’t use it as a work around.

PhDs Nuts6 votes

"Hey first pick, grab me Kai'sa?" "Can't, not enough mastery"

HalcyonDweller2 votes

So let people swap pick order?

The Space Cowboy1 votes

This

Malfectious3 votes

This would also serve to make it easier to spot smurfs. They would have to play more norms and the system would be able to know what they are before they can get I to ranked with 20 or more champs that now have a mastery.

Pika Fox3 votes

People trade picks based on pick priority. First pick being unable toreserve a highly wanted champ without mastery would hurt you more.

You lose LP for afks because it would be abusable otherwise. Stop bringing this up, its not going to change.

HalcyonDweller3 votes

So allow people to swap pick order instead of characters.

Pika Fox1 votes

Harder for duos who might afk a moment after queue pops. Also makes it take longer to get into a game, as youd now need a pick order swap phase.

HalcyonDweller2 votes
  1. How would it be harder for duos? And what does going afk have to do with that? You're supposed to be present in champion select anyways. Going afk is what the time before you queue up - or at minimum the loading screen - is for.

  2. Champion swap / rune adjustment already pack multiple things into one phase. It would be simple enough to do pick order swaps during the pick-intent / pick-hover phase.

Pika Fox1 votes

People use their lower position to afk quickly, especially higher tiered players. Watch a stream or two.

Adding more things into pick/ban is suboptimal and something riot wouldnt want to do. They want you in game asap. Champ select has too much shoved into it too fast atm as-is, and you want to add more. Not gunna work well.

HalcyonDweller1 votes

It's not adding more, that's the point, it happens at the same time as another phase. It's even at an intuitive time, where you can set up pick order before bans and picks happen.

Pika Fox1 votes

Yeah, and youre in champ select longer, something riot explicitly stated they dont want.

HalcyonDweller1 votes

I don't see why. It would be simple to throw it in with the pick intent phase and not increase time at all. OR shift 5 seconds out of one of the other phases into that phase if it really does need more time.

Pika Fox1 votes

The phases are already short and you have more than enough going on. Not worth it

HalcyonDweller1 votes

Well that's your opinion.

Automated Riven2 votes

Don't afk during champ select?

Pika Fox1 votes

People do. And as a game designer, you need to design for them too.

Automated Riven1 votes

That's fine. Even now you have to stay by the computer to swap. If someone don't wanna stay in champ select. Then they shouldn't be swapping.

Leonerdo3 votes

There are reasons for both of those issues.

Restricting champion picks makes champ trades much more difficult. Either you would only be able to trade champions that you can play yourself, or champion select would get a lot more complicated to allow and enforce trading of non-playable champions.

And players could abuse the LP loss reduction upon AFK/Disconnect. The usual example is that a losing team could bully one person into leaving, just so the rest of the team could save some LP. Or a duo boosting partner could leave willingly to save some of his partner's LP.

Wifu Pillow2 votes

{quoted}

In almost every match I get players first timing a new champion in ranked. Players should have a roster of champions that they practice in norms and get a mastery with, THEN they can play them in ranked. Also, when someone rage quits, afk's, or is lagging too much, why do we have to suffer a full LP loss when it should at least be half the normal amount. What kind of ranked system is this with absolutely no requirements to play in, besides getting your account to 30.. UPVOTE IF YOU AGREE.

I like the idea. But i dont know how well it would work. Like another poster said, somebody could have their mastery champs banned and be out of luck. Then you have someone picking a champ they do have mastery with, that doesnt necessarily fit into the role they wanted because they have no other choice.

However, its super frustrating when i see a no mastery asshole vayne on the loading screen in ranked. Personally i only play my best champs in ranked. Ranked isnt a place for fun, its a place to win. My best champs are my best champs because theyre the ones i play all the time, any champ i play in ranked has at least mastery 5. I do this because i intend to win, and when pleople play champs they know inside and out, it improves game quality for the entire team.

Yes everyone has to start somewhere, and when they start ranked as a fresh lvl 30 they may or may not really "know" their champs or have high mastery and thats okay. Thats what lower ranks are for. But once you hit silver, youve had ample time to become proficient with your mains.

I feel like its a players personal responsibility to play their best champs in ranked. Not everyone sees it that way though. Come prepared, come to win. If you dont, youre screwing your ranked team.

mack91122 votes

Just do what dota does and rank the champions through complexity and resitrict higher complexity champions from being playes in ranked until you play a couple games on them

HalcyonDweller2 votes

How many people are going to say, "couldn't swap picks" as a reason not to do this?

The solution is simple. Swap pick order instead of swapping picks.

(I like your suggestion btw, in case that wasn't clear)

Automated Riven1 votes

You could also swap before you pick. So if I am top and I wanna swap with my adc who wants kaisa or some shit we could 'swap' I get her list of champs to pick from and she gets mine. And the champions auto swap after picking.

HalcyonDweller1 votes

Great point!

DuskDaUmbreon1 votes

However, we could have an instance where we have a flexible champion and a non-flexible counter to said champion.

Let's say I have hypothetical Champion A, and am my team's jungler. Champion A can be a jungler or a toplaner. I see the enemy team lock in Champion B. Champion A is hard-countered by champion B. Champion B is exclusively a jungler, however. My toplaner picks next. On live, I could have my top pick Champion C, who is a jungler, and counters Champion B. We could then swap champions, assuming both me and my top own A and C.

With your proposition, I would be unable to do this.

HalcyonDweller1 votes

I didn't follow completely, but I respect what I think you're trying to say. If I understand correctly, you're saying there's a specific higher level draft technique which would be lost if such a system were set up?

What if the system left people in their position in pick order, but gave them access to each other's champion pools instead? If it automatically swapped for them at the end of pick phase then there would be no interference with that strategy, right?

TonyTonyMordecai2 votes

Blizzard does this for Heroes of the Storm where you need 14 heroes at level 5 to even be able to queue for ranked games, I'm not sure about being able to play them as the only ones I play are warriors and they are all well past level 5

Banuvan2 votes

Don't try to use logic with Riot. You should be mastery 4 with a champ and have a certain number of champs at mastery 4 before being allowed to step into ranked. Smite does it this way in a sense. Not exactly but working within LoL this should be a thing. Riot doesn't use common sense though.

rtbf553599092 votes

{quoted}

Don't try to use logic with Riot. You should be mastery 4 with a champ and have a certain number of champs at mastery 4 before being allowed to step into ranked. Smite does it this way in a sense. Not exactly but working within LoL this should be a thing. Riot doesn't use common sense though.

I agree, plus when I was playing smite it encouraged me to master more champs in order to trade and become a bit flex. So I think this system will have the same effect with others because of trading

Banuvan2 votes

Been asking for it since the champ mastery system came out. Falls on deaf ears. Riot too busy with that LC$

Bijeesny1 votes

I'm with you on this one. Make it so you need 20 champs on lvl 5 mastery, and if champ trading will be a problem, replace it with role swapping, simple as that.

Mr Dalloway1 votes

I have a ton of chaps at level 5 which I mostly got from playing them in ARAM and weekend rotation game modes. Played my first ranked games recently and was placed in Silver 3. Not sure I am going to bother trying to climb further as I find it a bit stressful and not that fun. Anyway my point is that even though I do feel like I know how to play most of those champs reasonably well it doesn't mean I am going to do well in ranked with them. (or more importantly be able to outplay my lane opponent).

Champion levels are a crappy method to determine if you should be able to play ranked with a champ. It just means you have played that champ a lot. It doesn't mean you play them well.

LetMeCarry19831 votes

[{quoted}](name=Mr Dalloway,realm=NA,application-id=3ErqAdtq,discussion-id=6bskmGvz,comment-id=000e,timestamp=2018-06-08T20:19:17.377+0000)

Champion levels are a crappy method to determine if you should be able to play ranked with a champ. It just means you have played that champ a lot. It doesn't mean you play them well.

Champion mastery tells me that it's unlikely that you will hard feed on them and it also means that you have the potential to carry should things work in your favor. You have to hard carry a couple times to obtain mastery 6 and 7. It's highly unlikely that you will carry a game first timing a champ in ranked and it's highly likely that you will feed out your ass as well.

Mr Dalloway1 votes

{quoted}

Champion mastery tells me that it's unlikely that you will hard feed on them and it also means that you have the potential to carry should things work in your favor. You have to hard carry a couple times to obtain mastery 6 and 7. It's highly unlikely that you will carry a game first timing a champ in ranked and it's highly likely that you will feed out your ass as well.

I disagree to some extent. I'm level 5 on Vel'Koz. If I get Vel'Koz on ARAM and you are on the enemy team you are going to have a very bad time. I am very good at Vel'Koz on ARAM. So I decided because he is one of my stronger champs that he would be the one I tried to play ranked on. First 5 games we won but I did manage to eek out an S- on one of the games but the rest I honestly just did OK. I didn't feed. I didn't lose lane. I held my own. Didn't have the best games but didn't have the worst games either. I was able to contribute fairly well to team fights late game but I feel like I was basically carried.

The last 5 games of my placements were more hit or miss. Suddenly I was up against champs I didn't have experience laning against. I was unranked going against a Gold opponent with more experience in ranked than me. Played against a Zed and had no idea how to deal with him. Fed like 7 times before we even got out of laning phase. It got to the point where I was afraid to leave base because he would appear out of nowhere and ult me and I would be dead before I could even respond. I'm sure if you asked my teammates they would have said "Wow this idiot must be first time Vel'Koz." But nope. Level 5. Just not experienced playing vs. a Zed especially not one who was more experienced than me.

By the same token I am sure a better player than I am could pick up a champ they aren't level 5 with and do fine or even carry. There are many more variables than champ mastery which is basically meaningless.

LetMeCarry19832 votes

Level 5....yea....I'd agree. Level 5 only tells us that you've played the champ a fair bit. However, Master 6 and 7 tells us that you were able to hard carry at least 5 times with the champ. I have a lot of level 5 champs and I generally do just ok on them, even under favorable circumstances such as easy lane, good team etc. But on any of my level 7 or level 6 champs when things goes in my favor and I'm likely to shit on everyone. It doesn't mean I never do horrible on my level 6 and 7 champs, that certainly happens. It just means I have a much better chance of controlling a game with them.

Sometimes I go into normals to hunt hextech boxes and at the start of every season, I always get boxes within a very short period of time on all my level 7 champs, within 2-5 games. In contrast, I can take a whole week to get a box on a single level 5 or lower champ. So the mastery system can give a rough estimate on how likely someone is going to do well on a champ. I don't think of it as mastery at all. I think of it more like a comfort level. Level 5 means you're comfortable with a champ. Level 6 means something about this champ clicks with you. Level 7 means you're super confident on this champ. It really has nothing to do with whether you mastered the champ or not.

rtbf553599091 votes

I agree, usually in my ranked games I will get at least one without a mastery and 1 game played with that champion overall or none. It worries me cause usually they dont perform well since they didnt really play the champion they picked.

Yuvn Ti1 votes

I disagree because some people have multiple accounts and when they practice one champ on one account then jump to the other it wouldnt make sense to not let them do that.

xelaker1 votes

{quoted}

In almost every match I get players first timing a new champion in ranked. Players should have a roster of champions that they practice in norms and get a mastery with, THEN they can play them in ranked. Also, when someone rage quits, afk's, or is lagging too much, why do we have to suffer a full LP loss when it should at least be half the normal amount. What kind of ranked system is this with absolutely no requirements to play in, besides getting your account to 30.. UPVOTE IF YOU AGREE.

okish idea, no afterthought about what that will do to the ban/pick phase

oHammeRo1 votes

So ive been playing league since around season 1, and have played/mained a pretty large part of the rooster to some extent. Should I not be allowed to play J4, Nocturne and many more just because I played them before mastery was released?

Nosnide1 votes

As a plus it might add on as more reason to not boost, or smurf. Always a plus.

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