Can We Have A Support Item That Clears Grievous Wounds?

God Claus·9/11/2019, 12:37:19 AM·7 votes·3,605 views

So i get grievous wounds is a wonderful thing that counter plays loads of champions like swain, mundo, vlad, ect. It's great love it. But I also play support a lot and it kinda just sucks when you play soraka and yuumi and someone builds a 800 gp item that halves your healing. I'm fine with like something on the higher end cost like 3k with a few stats that just lets your healing on other champions ignore grievous wounds. I know people say "well shield champs ignore it" ya but there isn't really a counter play option for building it, just more ap for healing I guess. Tank builds armor, adc can build last whisper. MR stack? Build magic pen. Someone builds hour glass to counter assassins? Space your abilities out slightly to bait it out and try not to blow cds on an invincible dude. Currently all you can do is heal out of combat, or just accept your heals barely do anything. Let me blow a lot of my money to not have to worry about doing nothing please ;-;

29 Comments

CurS1VE9/11/2019, 12:52:31 AM3 votes

hmmm, this is actually pretty good point.
counterplay is a pretty important part of this game; it's something i never thought of but you are actually onto something. It should be possible if we are believing to some extent that counterplay is healthy and good for the game and should exist.

there should be something that has the capability of clearing debuffs in general and there isn't and i think that's really the bigger point that maybe ppl wouldn't see.
I actually support what you are talking about and would be in favor of seeing something like that

Keiaga9/11/2019, 12:50:56 AM3 votes

The counter to grievous wounds are shields.

BrightWîngs9/11/2019, 12:58:26 AM2 votes

does item 3222 not remove it? even so healing is such a major thing to deal with if they have a lot so like Vladimir Soraka DrMundo healing cut is the counter play to healing counter playing a counter play seems.... well kinda ridiculous no? its just like people get tenacity so they arn't CCd as long but say there was an item that countered tenacity it would be kinda stupid. The item can't just cleanse Grievous Wounds either because it is easily reapplied so it would need to grant some from of immunity for a short time which removed the counter play of Grievous Wounds all together.

The idea has good intentions but the end result will be most likely cancer.

Nik Nikerson9/11/2019, 3:55:53 PM2 votes

The problem is, in combat healing is considered a negative play pattern. It's frustrating for players to dump all their damage onto a target only to be countered by the enemy Soraka negating a large portion of their damage. They want healing to happen out of combat because while it may undo what you accomplished in a trade, it doesn't fully prevent a target from getting burst down if they get appropriately caught. Giving healers a way of ignoring grievous wounds would mean they'd have to nerf their healing to the point of being a non-factor in all situations.

God Claus9/11/2019, 12:43:29 AM2 votes

Why did this randomly get downvoted without anyone explaining why they don't like this idea? ._.

Magi Mayvin9/11/2019, 4:02:31 PM1 votes

the whole point of grievous wounds is to have counterplay against braindead champs like soraka and yuumi,making an item that removes it is dumb.As an active on an item(with a decent cooldown like 40-60) then sure it would be balanced.

The Kombinator9/12/2019, 11:07:20 AM1 votes

Best solution: Remove griveous wounds as effect, and adjust healings instead. Right now Soraka is the only support with so strong healing, that it can give large impact. The rest are just save your ass, and delay your death by a basic attack in mid, and lategame. Reduce Soraka's heal, and some other champs self heal.

Medicore solution: give a way for supports to grant griveous wounds immunity for a short time. So they actually can save their teammates. Or give an item, that converts all healing to 3 second shields for a time.

Expected solution: nothing. Things are fine as they are.

DuskDaUmbreon9/11/2019, 12:50:03 AM1 votes

The problem is...how? Is it an active? Most GW has no cooldown. If you make it a passive, what's it tied to?

The best way would to just be to remove GW items entirely and then re-balance healing around GW not existing. Otherwise it's going to be stuck in this state of healing being weak or strong with no in-between, entirely depending on how weak or strong GW is.

Let it still exist in a few kits and on ignite as counters (and so that you can't just chug a healing potion and a biscuit to ignore ignite) but just remove it from the three GW items and find some other stat or passive to give them.

Tailypo9/11/2019, 1:32:13 AM1 votes

champs are balanced around grievous wounds being a thing. if you added an item that canceled it, you would have to nerf champs with heal. and you'd have champs building grievous wounds and counter grievous wounds and it'd just be stupid and redundant.

Daddy Ants9/11/2019, 10:06:42 AM1 votes

ABSOLUTELY NOT.

The counter play to healing champions is healing reduction.

If anything Grievous Wounds needs a buff.

40% healing reduction just isn't enough in today's game.

Needs to go up to 50% but add 100g onto each anti healing item's cost to counter balance it.

Daddy Ants9/11/2019, 10:10:01 AM1 votes

The only reason you're suggesting this is because you're a Yuumi/Soraka abuser player.

https://i.gyazo.com/2e3f0a83583475b9cb10906fa3aa0f7b.png