Nerf Ranged CC At Close Range

That One Kid NR·9/6/2018, 12:43:29 AM·3 votes·1,171 views

Simple, its dumb, if your melee, and somebody has good ranged cc your not doing anything basically.

8 Comments

The thigh guy9/6/2018, 1:07:40 AM2 votes

Oh no. The assassin main is being cced before his combo goes off. :/ no. Cc should be stronger the closer you are to them.

zoliking9/6/2018, 3:21:14 AM2 votes

Dude, if you are already on top them, in most situation a champion who has ranged cc will use the time to back away/escape. If you consistently get obliterated after getting cc-ed at close range, to a degree where posting about it makes sense, I think it's a tactics/build issue on your part.

Jbels9/6/2018, 12:45:41 AM1 votes

Fun fact, Xerath's stun is less effective the less distance it travels between your target and you. Hitting a melee ranged stun with him leaves it incredibly short compared to the longest distance stun.

MrFawknSunshine9/6/2018, 12:47:56 AM1 votes

ashe's ult the further it travels the longer the stun.

and its a skill shot.

alot of cc /stuns are either skill shots or increase the duration with level of skill.

Slythrin Umbreon9/6/2018, 2:17:01 AM1 votes

This change would render most champions unplayable. Like, I wouldn't mind some kind of benefit to immobile bruisers, but a broad change like this would just break the shit out of hyper mobile assassins.

Better to just give a few immobile bruisers some innate Tenacity based on how much trouble they have with CC. Champions with their own counterplay to CC like Olaf or to a lesser extent Udyr shouldn't get as much as Yoric, I guess. And of course fix displacements. Some day...