What would you remove?

Whisla·6/8/2015, 9:07:03 PM·1 votes·780 views

My general thoughts behind this thread is to know what you as a player (or even rioters) would remove from the game to either A. make it better B. make it worse (why?) or C. get rid of something you just don't enjoy dealing with. It can be anything from champions to maps to items, generally anything.

Mine would have to be runes. I don't enjoy anything about the rune system, I don't enjoy optimizing rune pages or having to deal with people that fully load pages to dump early game damage. Also constantly seeing teammates pick incorrect runes then be at a disadvantage all game. (Yes i know its there own fault but still sucks.)

15 Comments

Deep Terror Nami6/8/2015, 9:11:12 PM2 votes

If I could remove anything, it would be the enemy Nexus. That always makes my game good.

On a serious note, yes, Runes. Keep the runes, but make it all 100% free like Masteries.

Very Hard Engage6/8/2015, 9:12:36 PM2 votes

number of minions killed, "creep score", people shouldn't know it. only the total gold that they currently have.

its only a "top laner my god, you only have 70 and were 30minutes in, god you're bad". attitude, or the elites who just want to raise their scores and precious KDA's. if people didn't know these things they would focus more on the game and focus more on something to accomplish rather than sit in lane and farm.

Sophiesuds6/8/2015, 9:22:37 PM2 votes

Yasuo. And the limit on wards one can have on a map at one time. I just want more wards Rito!

Svddenly6/8/2015, 9:15:25 PM1 votes

Ekko and Kalista

GinoSoldier6/8/2015, 9:18:51 PM1 votes

Remove Sightstone, improve and add Trinkets in its stead.

GinoSoldier6/9/2015, 12:12:54 AM1 votes

The whole point of creating Trinkets at all to begin with was to implicate the entire team in warding the map. I'm just pushing it a step further. If you play top, mid or ADC and you don't use your trinket, you need to work on your stuff. A lot.

Its easy to ward, and to, say activate a Cyan trinket when pushing a turret to make sure it's safe. It's always been and will always be easier to do than negate. Mistime your Black Trinket? Well, sucks to be you, now you have to wait 1.5-2 minutes before having a safer clear/deny enemy team objective vision.

A Red trinket will NEVER negate nearly as many wards as a Yellow can output, however you can use vision negating more smartly, based on needs and even things out somewhat. And assuming your team has four Reds, one Black, three Yellows, one Cyan and one Wolf, The enemy team can just get more Cyans or Wolfs to get an edge by making your 4 reds almost useless. And remember there's always on-buy cooldown that makes you unable to use it right away.

Like i said, it builds an entire new meta around the warding concept, and just like now, it's not meant to be easy to negate enemy vision. Never was, never will be.

Gelfrosh6/8/2015, 9:37:28 PM1 votes

The MMR system. It's designed for 1v1 games and they put it in a 5v5 game thinking that would be a good idea.

Thanotos Omega6/8/2015, 10:51:07 PM1 votes

kill announcements, they form the basis for so many head aches, as they create an over emphasis on scoring kills over gaining gold or taking objectives,

The Whamboozler6/9/2015, 12:05:37 AM1 votes

Things that need to be removed for me to enjoy this game.

  1. Ekko
  2. Fizz
  3. Katarina
  4. Ekko
  5. Tryndamere
  6. Riven
  7. Ryze
  8. Ekko
  9. /all chat
  10. Kalista
  11. LCS Sheep
  12. Ekko
  13. Other players who are better than me.
  14. Scripters and botters
  15. Yasuo
  16. Ekko

I think that's about everything.

ShuffledPancake6/8/2015, 9:14:18 PM1 votes

Make Ardents censor better (idk how), and ludens echo (remove)