Infinite Champions?
Can we just talk about what Riot plans to do as a viable company? I think it's pretty clear Riot wants to continue to make new champions since that seems to be the only way new revenue can be garnered. There's an issue with this OBVIOUSLY. From a logistics point of view, more champs= more code. More code= more fixes. Therein lies the infinite loop of death. As more champions are introduced, every single patch will most likely cause problems for many champions.
I personally think that Riot needs to set a ceiling for how many total champions they want in the game. And once they do that, they must figure out how else they will earn more money if they aren't making new champions.
*From a player's perspective, Wtf is the point of bans at all when there are so many champions? This is especially an issue in the professional scene. There are so many available champions that someone's champion pool is unlikely to be controlled since there are so many options. Why not just remove bans all together?
In the past, Op champions were banned, but this opened up the game for secondary op champions which are , thankfully, atleast manageable. CURRRENTLY there are so many champions that 3 bans are no longer relevant.