game repeatedly crashing on driver before 397.31 please either integrate the client into the game..

Aerith Lilly·5/4/2018, 6:55:46 PM·4 votes·3,402 views

5 games crash due to forgetting to troubleshoot this.

Renderer is not being initialized. Going to test on driver 397.31

but this is pretty unacceptable. Please test your game to last 2 drivers... Most recent driver came out in the end of april for nvidia.

losing ranked matches due to leaverbuster not being able to tell the difference between a crash and quit is not okay.

system specs:

48 GB of 2133ghz ram Physical memory 44 GB of virtual memory Processor Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz, 3501 Mhz, 4 Core(s), 4 Logical Processor(s) League of Legends installed on: Samsung 960 pro 512GB ssd Video card: Nvidia GTX 1070

000006.974| ALWAYS| GameStartData::GameID=2776411980 000006.975| ALWAYS| CFG| MultiplayerSettings::EnableLNP = false 000006.975| ALWAYS| Build Version: Version 8.9.228.506 (May 01 2018/16:17:14) [PUBLIC] <MAIN> ChangeList: 2280506 000006.978| ALWAYS| Live Profiling enabled. Will overwrite old RPD. 000008.044| ALWAYS| SYSI| OS Version: 10 Home, x64 CPU: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz, 3543Mhz (4 cores) Instruction Set Level 7Physical memory: 51539607552Display info: NVIDIA GeForce GTX 1070 4293918720 24.21.13.9731 Driver: UNKNOWN 000008.053| ALWAYS| Started System Init 000008.054| ALWAYS| LCURemotingClient: Initializing on port 45454 000008.062| ALWAYS| LCURemotingClient: Connected to app process. 000008.072| ALWAYS| CONN| Connecting to address (192.64.170.88) port (5274) 000008.077| ALWAYS| Waiting for response from server... 000008.165| ALWAYS| InitRenderer() enter 000008.165| ALWAYS| r3dRenderLayer::Init(0x00A00350) enter 000008.165| ALWAYS| r3dRenderLayer::Init() exit successfully 000008.366| ALWAYS| Loaded locale en_us via fontconfig 000008.369| ALWAYS| IME file, 'F:/Riot Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.1.216/deploy/Data/Menu/IMEConfig.xml', is optional. The following error is expected. 000008.370| ERROR| Missing file on r3dGFile open :F:/Riot Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.1.216/deploy/Data/Menu/IMEConfig.xml 000008.370| ERROR| Missing file on r3dGFile open :\Bin\Data\F:/Riot Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.1.216/deploy/Data/Menu/IMEConfig.xml 000008.375| ALWAYS| SharedConfigPath: ../Air/preferences/ 000008.378| ALWAYS| rr3dRenderLayer::InitDevice(XRes = 2560, YRes = 1440, BPP = 32) enter 000008.378| ALWAYS| rr3dRenderLayer::InitDevice: Creating X3D device 000012.303| ERROR| Error in Direct3D9_CreateDevice: Not Available 000012.303| ERROR| rr3dRenderLayer::InitDevice: Failed to create device, aborting 000012.303| ALWAYS| Failure 000016.713| ALWAYS| r3dRenderer::SetMode failed during fallback, shutting down 000016.713| ALWAYS| r3dRenderLayer::Close() enter 000016.714| ALWAYS| r3dRenderLayer::Close() exit 000016.714| ALWAYS| Destroying the Renderer (2) 000016.714| ERROR| Failed to init render 000016.714| ALWAYS| {"messageType":"riot__game_client__connection_info","message_body":"Game exited","exit_code":"EXITCODE_NONE"} 000016.746| ALWAYS| Destroying the Renderer (1) 000016.746| ALWAYS| FLOW| ALE-8SDFH23F 000016.766| ALWAYS| GAME_COMPLETED succeded 000016.766| ALWAYS| Bugsplat disabled

8 Comments

Marinara5/16/2018, 2:54:58 AM2 votes

Still crashes for me too, nvidia also. I just have a short cut on my desktop to disable enable my gfx. Its annoying though, it drops me out of my group when i log back in so I lose in game voice.

Rìven Noob Champ5/4/2018, 7:54:40 PM1 votes

Having the same problem it's giving me absolute cancer