Isn't the new Dragon changes going to make it harder for teams that are behind to make comebacks?
Is that dragon buff permanent? When you are behind, it's very rare you are the team getting dragon.. I can see this being a problem.
Is that dragon buff permanent? When you are behind, it's very rare you are the team getting dragon.. I can see this being a problem.
I feel that this is incentive to push teams who are behind to push that objective and not just q.q. in chat and cs.
It's only a disadvantage if you're behind on towers AND dragons, in which case your team has been doing nothing all game and kind of deserves to lose. If you constantly trade towers for dragons then both sides get something; the team pushing towers gets a bit of immediate map control and gold for immediate stats, while the team getting dragons gets their permanent buff that scales into the late game and can become a short burst of immense power once they reach that fifth stack. It does seem a little unbalanced since the map control you get from destroying towers makes it harder to pick up dragon while killing dragons... ALSO makes it harder to pick up dragons (or at least, it did at some point. They might have removed that).
If you are talking about the Dragon Stacks, yes they are permanent excetp the fifth one, the fifth increments the general power spike of your team and minions thus has a time limit (not sure how much).
Well that makes sense since then dragon will always have some value even if you have 4 dragon stacks
But still, it's going to make teams that are behind nearly impossible to come back, no? Because from my experience.. When you are behind, you rarely ever get dragons.
Mostly because people fail to see how important securing objectives is.
i don't see it mattering any more or less than usual.
i don't see it mattering any more or less than usual.
@Quepha It will have a heavy factor on both early game and lategame, since it gives free stats to the entire team, however it grants no gold, contesting the dragon will be a major factor for lategame teams due to the fifth buff power spike, which is bigger than Baron buff.
@RYC actualy no if a team is back and manages to get dragon they will have a small advantage providend by the buff so they might stand a chance.
i don't see it mattering any more or less than usual.
@Quepha It will have a heavy factor on both early game and lategame, since it gives free stats to the entire team, however it grants no gold, contesting the dragon will be a major factor for lategame teams due to the fifth buff power spike, which is bigger than Baron buff.
@RYC actualy no if a team is back and manages to get dragon they will have a small advantage providend by the buff so they might stand a chance.
current dragon gives gold to the entire team, which they spend on items, which gives them stats. there's really no difference except the stats from new dragon aren't tailored to what each player chooses to buy
theres a limit to the number of items u can have why else do we take baron? not cuz some team gold bonus so we can buy more stuff
theres a limit to the number of items u can have why else do we take baron? not cuz some team gold bonus so we can buy more stuff
you don't hit that limit until the very late game, long past when the concept of a team making a comeback matters (they have either made a comeback by equalizing team power or they have lost)
i don't see it mattering any more or less than usual.
@Quepha It will have a heavy factor on both early game and lategame, since it gives free stats to the entire team, however it grants no gold, contesting the dragon will be a major factor for lategame teams due to the fifth buff power spike, which is bigger than Baron buff.
@RYC actualy no if a team is back and manages to get dragon they will have a small advantage providend by the buff so they might stand a chance.
current dragon gives gold to the entire team, which they spend on items, which gives them stats. there's really no difference except the stats from new dragon aren't tailored to what each player chooses to buy
Indeed the Live dragon gives gold and xp that we use to buy stuff, The PBE dragon gives gamechanging buffs that are much better than items if you see it from a lategame perspective.
Well look at the current situation: You kill dragon and you get GOLD which is also permanent. Gold also is worth "more" in higher amounts, meaning once you get a gold advantage, it's very hard to get rid of.
The first dragon buff I believe gives hp and mana regen. That's useful but it isn't going to single-handedly win your lane. What an early dragon does is gives you the potential to grab later dragons, for real power, such as AD and AP, but it doesn't give much of a direct early game advantage. This means the team that doesn't get dragon is able to still fight and pose a threat early game.
Right now, the current set up, is that because tower and dragon both give gold (dragon giving more gold, and towers giving map control), if a team takes dragon, you just take top turret, and vice versa. This change hopes to add meaningful thought to whether you would rather have the map control and gold, or the buff.
Right now, if a team get's dragon, and the other team doesn't get an objective, the dragon-killing team pretty much starts winning the game from that point on. This hopes to make it so a team that loses dragon is still in the game.