Smurfing should be bannable and here is the alternative for players who want to practice on new acc.

Cräfty·12/17/2019, 6:24:46 AM·5 votes·1,629 views

I'm tired of getting smurfs in my gold ranked games, who are buying accounts and ruining my experience on the Rift. I'm a firm believer that smurfing, in any game, is harmful for the players, in general, because even though the smurf is winning, the rest of the players, including the ones on his team, are not learning anything from that game, since the smurf usually takes matters into his hands and doesn't allow for anyone else to play the game properly.

If players wanna smurf, Riot should provide new accounts with artificially high MMR (D4+ or M+) to anyone who can provide proof that he owns a main account that is Diamond or above. This way, smurfs can practice whatever the fuck they want in the games that they belong in, without altering the experience for lower elo players who are trying to learn and hone their game knowledge, in a somewhat balanced environment, where players are relatively around the same skill level and have similar game knowledge.

And, until Riot provide these accounts, players should practice on their main high elo accounts, either in ranked or normal games, or in custom games with other smurfs who wanna practice too. Utilize Reddit, and the Boards here, to make lobbies for smurfs who wanna practice whatever they want. The game quality should be better for smurfs themselves, because if they play in low elo, they will learn jackshit about what they're trying to practice, since the quality of the game is way lower than what they're supposed to be playing in, and what worked for them in those low elo games won't necessarily work for them when they get back to the high elo games.

Games, with smurfs in it, disrupt the learning curve that every low elo is suppose to cover, from individual mechanical skills to macro knowledge and decision making. For example, if someone takes Amumu in low elo and tries to learn how and when to gank properly and how to path efficiently in the jungle, he can't learn anything if he's playing against a smurf LeeSin who's a main Lee from D4+. He's gonna get invaded over and over again and just dies and tilt and he won't get to play the game, basically. Whereas if he was matched against a similar skill level Lee Sin, the enemy Lee wouldn't necessarily perma invade him since he's probably not that knowledgeable and his knowledge is similar to our Amumu friend. In this case, the Amumu player has some breathing room to practice what he set up to practice, which is jungle pathing and ganking paths, in my example.

Any smurf account that is found below that high MMR should be perma banned, when reported with proof of the account being bought. Because, let's be honest, no smurf levels their new accounts, from lvl 1 to 30, by themselves. They always buy accounts that have been boosted to lvl 30 by botting, which is bannable.

So, if you are reading this and you are a smurf yourself, then shame on you and fuck you. You ruin the game for so many people because you wanna boost your ego. If you're really trying to practice new champs or strategies, then do it on your main account, in the MMR range that you belong in...

17 Comments

Keiaga12/17/2019, 6:35:06 AM4 votes

This post is so self righteous I might make a Smurf account now just for funsies.

You want to impliment a system in which someone who wants to make a new account has to jump through several extra hoops for no incentive?

How would you tell the difference between a Smurf, and a high elo person trying a new character/role and a new player to the game who just happens to be exceptionally good?

Wall of text or not your system is flawed and worthless

Harrowïng12/17/2019, 7:08:46 AM3 votes

Smurfs have been an unsolved issue for 10 years now. Ironically it's why NA sucks as a region lol. The same high level players constantly beat down new players that may actually have potential to bring our region into more than just a wildcard region. Yet those potential players lose interest in the game before they can really tap into it. On the flip side, smurfs play accounts to their highest rank, then make a new one by playing the same champion and having learned nothing. Then we have the rare challenger players that have like 5 accounts all in the top 50 of challenger. So it looks like there are 200 challenger players but it's really only about 20 lol. And of those 20, 8 are professional players.

All of these numbers are slightly exaggerated. Just making a point. I do wish that Riot did something about smurfing accounts. Force them into their own servers by IP (if that's possible). But sadly there isn't a whole lot they can really do. If they can just do something to minimize smurfs, then I think it's a step in making NA a better region.

WoonStruck12/17/2019, 6:47:23 AM2 votes

If you're smurfing and win 8+ out of 10 games in your placements, your MMR should be higher than where you would currently start.

That's Riot's fault, not the players' fault.

Either way, what you fail to understand is that nearly 80% of players are gold or under. The extremely large majority of smurfs will be barely outside of their true MMR, considering you start high silver/low gold.

The large majority of supposed "smurfs" are not stomping their games considering they start high silver.

The issue with the matchmaking system right now is people being placed far above where they should or being placed far below where they should, which is ENTIRELY on Riot.

Even if you removed 100% smurfs, this systematic issue would still exist. Our in-game experience would still be the same. And it would still be entirely Riot's fault.


Following your amumu vs lee sin example, amumu would learn to ban lee sin when he plays amumu; something anyone who plays Amumu frequently would know.

If you're going to play amumu, you need to realize how weak you are early. You need to know which match-ups to avoid picking amumu into, when its a bad idea to first pick him, where you should ward to avoid common invade paths, etc.

There is plenty to learn by getting dicked down by a lee sin as amumu because ANY lee sin vs amumu match-up goes that way unless lee sin or amumu aren't following the norm, in which case neither is actually learning anything relevant to how their champion or the match-up actually functions.



Accounts that were bought, traded, donated, etc and not manually leveled by the player themselves should always be banned because they're effectively 'shared' accounts, which are against ToS, regardless of the method that was used to level said account.

Smurfs aren't always bought, but they are very frequently bought.

Metal Janna12/17/2019, 6:56:48 AM2 votes

{quoted}

If players wanna smurf, Riot should provide new accounts with artificially high MMR (D4+ or M+) to anyone who can provide proof that he owns a main account that is Diamond or above. This way, smurfs can practice whatever the fuck they want in the games that they belong in, without altering the experience for lower elo players who are trying to learn and hone their game knowledge, in a somewhat balanced environment, where players are relatively around the same skill level and have similar game knowledge.

I've had this idea for a while. Just let players purchase alternate profiles like they do rune pages. The alternate profile starts close to the MMR of the main one, and resides in the same account, effectively letting the player "smurf" (play under a different name) without buying accounts and without allowing them to dodge punishments with it. (alternate profile shares punishment status with the main) With the one legitimate use for multiple accounts eliminated, Riot can finally ban the very act of owning multiple accounts.

Booo00oooM2/4/2020, 11:36:53 PM1 votes

this game is suck with mother fkers smurf players cuz this company is shit doooooooog shiiiiiiiiit copany stoppppp smurfing players stooppppppppppppppp

Summoner SpeII12/17/2019, 6:34:13 AM1 votes

lol this won't ever happen, and you know riot will never let this happen. The only accounts they give with high mmr preset are to the verified pros of lcs, who are smurfing in another region to play in the tournament.

KrypticBeing2/4/2020, 11:38:44 PM1 votes

{quoted}

I'm tired of getting smurfs in my gold ranked games, who are buying accounts and ruining my experience on the Rift. I'm a firm believer that smurfing, in any game, is harmful for the players, in general, because even though the smurf is winning, the rest of the players, including the ones on his team, are not learning anything from that game, since the smurf usually takes matters into his hands and doesn't allow for anyone else to play the game properly.

If players wanna smurf, Riot should provide new accounts with artificially high MMR (D4+ or M+) to anyone who can provide proof that he owns a main account that is Diamond or above. This way, smurfs can practice whatever the fuck they want in the games that they belong in, without altering the experience for lower elo players who are trying to learn and hone their game knowledge, in a somewhat balanced environment, where players are relatively around the same skill level and have similar game knowledge.

And, until Riot provide these accounts, players should practice on their main high elo accounts, either in ranked or normal games, or in custom games with other smurfs who wanna practice too. Utilize Reddit, and the Boards here, to make lobbies for smurfs who wanna practice whatever they want. The game quality should be better for smurfs themselves, because if they play in low elo, they will learn jackshit about what they're trying to practice, since the quality of the game is way lower than what they're supposed to be playing in, and what worked for them in those low elo games won't necessarily work for them when they get back to the high elo games.

Games, with smurfs in it, disrupt the learning curve that every low elo is suppose to cover, from individual mechanical skills to macro knowledge and decision making. For example, if someone takes Amumu in low elo and tries to learn how and when to gank properly and how to path efficiently in the jungle, he can't learn anything if he's playing against a smurf LeeSin who's a main Lee from D4+. He's gonna get invaded over and over again and just dies and tilt and he won't get to play the game, basically. Whereas if he was matched against a similar skill level Lee Sin, the enemy Lee wouldn't necessarily perma invade him since he's probably not that knowledgeable and his knowledge is similar to our Amumu friend. In this case, the Amumu player has some breathing room to practice what he set up to practice, which is jungle pathing and ganking paths, in my example.

Any smurf account that is found below that high MMR should be perma banned, when reported with proof of the account being bought. Because, let's be honest, no smurf levels their new accounts, from lvl 1 to 30, by themselves. They always buy accounts that have been boosted to lvl 30 by botting, which is bannable.

So, if you are reading this and you are a smurf yourself, then shame on you and fuck you. You ruin the game for so many people because you wanna boost your ego. If you're really trying to practice new champs or strategies, then do it on your main account, in the MMR range that you belong in...

So smurfs are also there to practice MECHANICS on champs. You cant do that in ur regular mmr without getting heavily punished.

5050BS12/17/2019, 6:35:39 AM1 votes

100% with OP https://support-leagueoflegends.riotgames.com/hc/en-us/articles/360001259787

I report all smurfs (even those on my team) because the more Riot sees them the more chances they get to get banned.

Ashe mage AD12/17/2019, 6:39:26 AM1 votes

While what you're advocating is more or less morally sound I don't think they'll bother now if they didn't do much about it in about a decade. Tying accounts to unique phone numbers is probably as close they could get to reduce smurfs and even then I'm sure there'll be plenty left around.

Illabethe12/17/2019, 8:28:35 AM1 votes

You're assuming there isn't a comparatively high cost of offering such a service for riot, when the company is obviously about positive cash flow and profits, not satisfying specific fantasies.

Furthermore, Smurfs are REALLY hard to track, and that information is easily hideable or misleading. Win some. Lose some. Hidden performance.

In addition, such a program would stymie efforts of bannees to create new accounts, which is a significant source of riot's income in skins. (And no; the stat that .0006% of the community are bannees is an obvious lie, and it is much higher. That's literally saying 1 in 183,000 players is worth a ban. How many big metropolitan areas do you know who are so utopian that only 1 in 180k is a critic and verbal abuser?)