My idea to improve dynamic queue
Hi All
So I have a pretty cool idea to share that you might find interesting so without a further delay I will explain right away ( man, I'm really lazy writer )
So I got an idea in my head that solo players and premade players should not get the same amount of points for each victory.
I think that the more people are in the premade , the smaller fraction of points they should get so it would look like this
Solo player should get 17-20 points per victory as usual
2 man premade should have 17-20 LP divided by 2 evenly
3 man premade should have 1/3 of LP points you get the idea
Now you're probably thinking '' What would happen when there is a mix of solo players and premades like 2 solo players and 3 man premade? ''
Well ,the whole point of this idea is that solo players should get the full amount of LP no matter what while premade players get only fraction of what they could have if they played separately so for example you are a solo player and you are matched with 4 man premade and together you win a match, you should get 20 LP like you normally would while members of 4 man premade get only 5 LP each.
And to spice things up, the losing LP should remain untouched so for example there is 5 man premade they win 6 ranked matches in a row and after these 6 wins they have 20 LP then they get defeated in a 7th ranked game and they lose all LP they previously had.
I think this combined with ''badge of shame'' would solve many problems with league such as
1.Getting to the division you don't deserve to be would be a thing of the past ( I think we can all agree the current state of ranked is easily abused) 2. Game would be a bit more fair towards solo players 3.People would go 5 man premades only when they are sure that they are so good together that they can stomp everybody, which would be extremaly rare 4.This would encourage people to go solo more often because players would have to choose between going solo and getting full amount of points while still being matched with abusive, obnoxious, toxic premades that will always point out every mistake you make OR play with players you communicate and play better but for a smaller LP gain (It's ridiculous that some players can have both easy time climbing ladder and get exact same reward as players that are forced to play alone and therefore find winning harder due to unfair battle solo vs organised premade team )