@Riot, are you done with champions who can be ap and ad?

dEAdbUs·9/15/2016, 8:03:59 AM·3 votes·580 views

When I came to LoL, most thing I loved in game was possibility to build some champions to ad and ap. It was like two champions in one. Plus ap and ad builds were played so differently!

Yi, Trynd, Sion, Tristana - both ways were viable for them. I've seen diamond ap Trynd and ap Sion mains. I'm not even talking about ap Yi - he was a shiny star on pro scene.

Without possibilities to build same champions in different ways, masteries and runes are losing their sense. What the point to choose something, when you simply have to choose most effective things?

3 Comments

Darth Valer9/15/2016, 10:06:13 AM1 votes

I like when champs have small ad/ap ratios that make you feel like you're maximizing, or at least not wasting, stats. A prime example of this is Corki: I build magic penetration through these items item 3020 item 3135 on top of as much AD as possible item 3078 item 3508 item 3031 item 3072 . Now, the 70 AP of Void Staff is not completely wasted since he has plenty of small ap ratios that use them. That's cool.

I'm not really fond, instead, of champs that can viably go either AD or AP. I can accept champs that can either go glass-cannon or full tank, but a complete change of output seems odd from a balance standpoint.

DemainaNyx9/15/2016, 3:21:55 PM1 votes

With the fact some champs seem to have great scaling or most of their kit scales with only AD/AP (most mages, Draven, most assassins), I really hate how other champions get kinda screwed because of this. Tristana only gets AD scaling on her E, but AP on W, E, and R. Ashe has a utility E and her ult scales 100% with AP. Jinx chompers scale 100% with AP. Varus has AD scales on Q and E while having AP scalings on W and ult. Sivir has a spellshield and an ult with no scalings and her AP scalings on her Q are half her AD scalings.

Many of the other ADC champions have AP and AD scalings on most of their abilities, so two or three of their abilities benefit from AP. Jhin has AP on Q and E but he as AD scalings on everything and his Q is 60% AP vs max 50% AD and E is 100% AP vs 120% AD. So, yeah, I can play AP Jhin, but AD Jhin is clearly the better option.

Better yet is that Jhin traps deal magic damage and are invisible, yet he gets AD scalings on it, and yet Jinx's chompers are visible and only have AP scaling on them? Or Draven's ult deals 375 to the first person it hits and falls off to minimum of 150 before reseting the damage reduction and hitting people again (assuming they don't dodge) for 375 to 150 and gets 110% AD scalings but Ashe's ult does 600 to 1 person and 50% splash damage to others with AP scaling and travels slower than Draven's ult?

Obviously some of the issue with Jinx chompers and Ashe ult is that they are CC, but it's still frustrating how instead of trying to balance it out so they get maybe 10% scaling on these abilities with lower base damage, they just decide to ignore that and make it magic damage so it isn't too over powered. Even Draven's Stand Aside has 50% AD scalings and 210 damage once maxed. Jinx get 300 damaged when maxed and they have need a moment to activate where as Draven can just throw his while you're dashing at him and it interrupts your dash immediately. Obviously the trade off is Draven has to catch his axes to maximize damage output through autos, but he's rewarded for that so long as he keeps it up. Jinx isn't rewarded for someone walking into her obvious trap line by doing increased damage to them or giving her increased movement speed cause she out smarted them, they just get rooted and take some damage.

Not saying I know how to balance things btw, just that it feels like some champions have more damage in their kit that revolves around how they are expected to be built and others don't.