Make it easier for tank jungles to get an S

Reworked Fiora·9/2/2016, 10:03:00 PM·2 votes·917 views

I play a ton of tank jungle, champions like Gragas, Rek Sai and Lee Sin and damn when you build them full or mostly tank no matter how good you do you will never get an S. Recently I went one game with full tank jungle Gragas 21-2-9 KDA in a 50 minute match and what was my final grade? An A motherfucking +

Its probably due to not having a ton of farm and turret kills but damn there needs to be better grading for the poor tank jungles. Its nearly impossible to get an S playing tank jungle.

4 Comments

Kinetika9/2/2016, 10:16:25 PM3 votes

The problem with playing the junglers that you named in your post is that a lot of other people play them, and do really well with them. Therefore, the grading system (let's take your Gragas game for example) compares your 21/2/9 over 50 minutes as jungle Gragas, and compares it to everyone else. Some people may have scored about the same but in less time. They're probably in a higher grading bracket. Maybe they had the same stats but in a 40 min game.

I'm not 100% sure, but I am a programmer, and I know that I'd code that system to grade based on (simplified for time) Score Per Minute. So I add up your (kills + assists + 0.5(CS))/round(minutes) = score. Take that score, and if it is better than the top 10%, give you an S-. Better than the top 7%? S. Better than the top 2%? S+.

Just an example, but you get what I mean. In my mock grading system above, let's pretend you have 200 cs. So your math would be 21+9-2 + 0.5(200) / 50. That would work out to be a score of 2.56/min. If I take those same stats at 40 min, it would be a score of 3.20/min. That's a pretty big difference, even though your score was still great.

Make sense?