Why there will never be a ranked Solo Queue.

mogonk·3/24/2016, 1:55:15 AM·154 votes·7,297 views

I've worked in PR and business administration for my entire professional life. That's what my degrees are in, that's what I do. So while I don't have any concrete, inside information, I think I have a pretty good idea the kind of thinking that's behind what Riot is doing. And I'm sorry to tell you, it has nothing to do with what you want, or what will make the game better, and everything to do with Riot trying to make more money in the clumsy, top-heavy way that large corporations do.

Stay a while and listen. Here's how it went down:

  • Riot collects and processes a massive amount of data on the playing and purchasing behavior of their customers. Some of this data is collated internally, some is probably aggregated by research and marketing consultancy firms retained by Riot. And all of this was synthesized into reports, and those reports were passed up the chain, and someone in a senior position in Riot's corporate structure read the reports, and based on what they said formulated a set of organizational objectives. A set of bullet points. And just as research reports go up the chain, these bullet points went down the chain.

  • One of these bullet points that went down the chain was "PROMOTE SOCIAL PLAY". Most likely the data suggested that player retention (which is a huge concern for Riot) was higher among players who regularly played with friends. I suspect that the research also suggested that players who played with friends also made more purchases due to peer pressure, normalized expenditure, etc. And you can bet that when the research shows that a certain type of player is going to spend more money, that gets the attention of Riot execs. The high level decision making at Riot is made by business people, not game designers.

  • When the project to replace the existing ranked queue was formulated, the team that oversaw it was given these bullet points, these organizational objectives, as priorities around which to base their design. And they care more about fulfilling these priorities than they do about your opinions, you need to understand that. Unless a decision they make creates so much player unrest that it reaches their bosses and they get criticized for it, your opinion has zero impact on their professional life. Whereas creating systems that fulfill the priorities identified by their bosses has immediate, concrete impacts for them.

  • Dynamic Queue as we now know it is the product of those bullet points. It strongly incentivizes social play, essentially allowing players to eliminate or mitigate the randomness of their teammates variable skill. Because variance in the skill of your team is the primary factor that slows your ability to climb the ranks, players who play with lots of friends at or above their skill level will rise much more quickly in ranked. And because team coordination is so powerful in LoL, players who play alone are effectively penalized. This is not an accident, this is not a design flaw. This is what the system was intended to do.

  • Blowback on social media results as players react negatively to Dynamic Queue. People make threads, reddit posts, tweets, Youtube videos, etc. A substantial portion of the player base is demanding a Solo Queue option. Now, this part is key, so pay attention: Riot would never implement Solo Queue. They can't. For one thing, it would split the queue, resulting in delays, frustration for players (the important, lucrative, SOCIAL players) who have trouble getting their primary role, etc. More importantly, it would violate the organizational priorities, the all important bullet points.

  • At the same time, they don't want the blowback to reach a point where it becomes something people far up the chain are aware of and something they might face criticism for. That means they need to manage the perception of the issue. This is a basic PR situation. A portion of your customer base has a problem with a new policy. You DO NOT intend to change the policy. What do you do? Let me guess what you're thinking...."tell the truth, and your customers will respect you for it"? Don't be naive.

  • They decided to just stall. They decided to lie and say they were planning on making a change, and then just delay, delay, delay. The point of this tactic is that it makes the protest more diffuse. Different people will start to doubt the lie at different times, making it seem like the amount of people who care about the issue is smaller. Anybody who complains about the current policy will have a chorus of people shouting them down saying "It's coming soon, just wait". Skeptics will be called cynics, whiners. That's why Lyte told you there was going to be a true Solo Queue. That's why they reiterated the promise some time ago. Now they're going to say they're working out some issues, and then later there will be more issues, and on and on. And they will never say "Yeah, we're not going to do that (and we never were!)". But that's the truth. And they're betting that the majority of players will be acclimated enough to the existing Dynamic Queue by the time they figure out there IS NO SOLO QUEUE that they won't quit the game.

I'm sorry. I kinda feel like I'm telling a friend that his girlfriend is his cheating on him or something. I just thought you should know.

143 Comments

Vekkna3/24/2016, 3:45:47 PM40 votes

Dynamic Queue is to League as Raid Finder was to WOW. It's a big feature added to accommodate non-competitive play that devalues actual competitive play, but once it's added there's no going back. The game just stays worse because of it.

You would think that Ghostcrawler would have learned his goddam lesson by now. Season 6 is the Cataclysm of League.

BastionKross3/24/2016, 3:36:46 PM31 votes

Once upon a time, a man went to purchase a cart and donkey. He looked at all the ones the merchant had, and noticed one that was very cheap. The man asked the merchant why this cart and donkey was so cheap. The merchant replied that the donkey would only move forward if the driver held out a stick with a carrot tied to the end, thus tricking the donkey into pulling the cart.

Now the man was crafty and shrewd, and purchased the cheap cart and donkey right away. He then got in the cart, dangled the carrot, and rode off toward his home with his new purchase. Once he arrived at his house, he tried to ride the cart without the carrot, and the donkey would not move. Once the carrot was dangled out in front, the donkey would pull the cart again.

The man knew exactly what to do. For the first month, he dangled the carrot out front and the the donkey pulled.

The second month the got a longer stick for the carrot, dangling it a little further out of reach for the donkey. The donkey pulled.

The third month he got an even longer stick for the carrot, dangling it further out of reach for the donkey. The donkey pulled.

The fourth month he got the longest stick he could, dangling the carrot so far ahead it was just within sight of the donkey. The donkey pulled.

The fifth month the man removed the carrot and stick, and smiled triumphantly as the donkey pulled; believing that the carrot was still far out ahead of him.

Zeal Seeker3/24/2016, 2:46:03 AM23 votes

In the end, it makes sense that they want to maximize profit, but it still upsets me as a solo player who has already spent so much $ on the game.

shyv3/24/2016, 4:59:21 PM13 votes

this board definitely needed to hear this. a lot of people still have hope that it's coming back and it's kind of sad to watch them post all the time "solo q is coming back! just wait guys! :)"

the truth is that riot does not give one single fuck about their players. they're a business. their goal is to make money, not make people happy

at this point i don't even think they would care if the entire game went to shit and everyone uninstalled. they are absolutely loaded. but i suspect this game won't die out for a few more years. lots of people are adjusting to dynamic queue even though they hate it. they don't have any other options.

i can't blame them for wanting to continue to play the game even though it's the worst it's ever been. i've been playing for 4 years, of course i want this game to go back to normal. it used to be my favourite game. i would give anything to have previous seasons back when it was actually fun

but it's not going to happen

adapt or quit

i chose to quit.

WacingTheFind3/24/2016, 2:22:17 PM13 votes

Not to mention that, if solo Q was released, it would be very hard for premades with less that 5 people to get matched because their wouldn't be solo players to fill that gap, they would just stay in solo Q.

Despite knowing all this, it still saddens me that Riot doesn't have the balls to tell us that there won't be a solo queue.

TallyZrg3/24/2016, 4:38:11 PM13 votes

I see the community has hit stage 4 of the 5 stages of grief. You've already went through denial, anger, and bargaining.

Only thing left after this depression is acceptance.

(These boards are the best place to perform and observe human behavior experiments!) :)

Spoofghoul3/24/2016, 3:21:02 PM12 votes

then maybe we find these executives and throw rotten tomatoes and eggs at them untill they order their employees to fix soloq

[slayer-jinx-wink]

FortisDominus3/24/2016, 8:04:55 PM10 votes

welp, whats going to happen to league is what happened to many games before it. They wont listen to the community thinking that no matter what they do people will play the game regardless. Eventually people will start to quit playing and once they realize that their game is plummeting, they will try to save it by listening to the community, but by that time the game is beyond repair and too many people have quit or have decided to quit so listening to the community at that point wont do jack shit.

Its going to happen, and i will be here to watch this greedy company fall

Maximum Morde3/24/2016, 6:01:31 PM10 votes

If everyone who wanted a solo Q did what I'm currently doing, we might actually make enough of an impact that the numbers would reach decision makers.

I've put a hold on buying and RP until solo Q is added. I've also boycotted ranked. Being a mostly support player, this impacts the wait times of people who are waiting for supports just that tiny bit longer.

If a large number of people did this we might just possibly create enough of a data blip to get noticed. OP is correct that companies don't actually listen to words much. They only understand the bottom line and negative PR (because it impacts the bottom line).

Vistha Kai3/24/2016, 10:30:06 PM10 votes

So this is just like...

  1. Replay system
  2. Sandbox mode
  3. Magma Chamber
  4. Seasonal SR skins
Lauchmelder3/24/2016, 3:25:11 PM8 votes

SoloQ won't work anyway. Do people actually think the ones causing the long ass queues (aka the lack of supports) won't be a problem in SoloQ?

Let me ask you guys one thing: Would you rather support a friend that you know and that you have synergy with or a complete random that might flame you?

I know my answer, think about it and rethink if SoloQ would work or not.

Athenes Lulu3/24/2016, 11:40:48 PM7 votes

In a team game where it's also heavily catered to casuals, I doubt that SoloQ will be back anytime soon.

Keywords, heavily catered to casuals. People who want SoloQ are usually not casuals.

Maybe this is an extremely vague generalization, but good enough as an excuse. And in a game where they literally promote team play... it's already obvious enough that solo players get the "shittier end of the stick".

TheI3igDaddy3/24/2016, 5:17:20 PM6 votes

I appreciate you saying this, mogonk. This confirms a lot of my cynical attitude towards this game and why I'm not playing it anymore. It's always about the money, and we can go fuck ourselves if we think otherwise. Riot won't get another cent out of me.

League is an addiction, akin to cigarettes, alcohol...whatever. Riot wants you to play this game religiously so you're more wiling to spend money on RP. Some of my friends showed interest in making League accounts and I tried to paraphrase as much as possible about how downhill the game's gone.

franticFurball3/24/2016, 6:46:29 PM6 votes

The point of this tactic is that it makes the protest more diffuse.

Your argument is correct. But exactly that statement, is the weakpoint (not of your argument) of Riots tactic.

Because: Its not happening.

The protest against soloQ being stalled is not diffuse, its massive. Its instantaneous, and it covers all channels. The negative reactions are not partially flooding in like gravel slowly sliding down a hillside, they SLAM down like a massive block of solid steel.

And they do feel the impact.

You can bet that right now, there is some sweating, overweight person with a really ugly tie, who is asked by a person holding his career future in hands: "Okay, run it down for me: Why do we have a massive outcry on ALL online channels, including our own boards again?" ... "Wait...whats this 'Dynamic Queue Thing'?" ... "You did WHAT??"

PUS5Y DE5TROYER3/24/2016, 5:15:19 PM5 votes

this is the absolute fcking truth. on top of that its so blatant and obvious that i consider it an act of extreme disrespect and go out of my way to spend no money with such a sht company attitude. what really pisses me off is that the kids who play this game fall for this canned formula psychology every time.

MISTAFUNKTASTIC3/25/2016, 5:01:47 PM4 votes

For those that have been around a while. Their talk about solo queue is the same style Riot used regarding creating Ranked Dominion queue in 2012-2013. I don't have population numbers, but queue times for Dominion in 2012-2013 were sub 30 seconds. I take that to mean it was pretty popular.

Riot was "working" on ranked queue up until 2014 afterwards they just stopped talking about it, the player base figured it wasn't happening, and Dominion player base tanked. Fast forward to 2016, and now I have a summoner icon.... WAHOOO! ;)

Riot is focusing first and foremost on building the LCS brand. They have been very successful at that and I believe that is their primary goal. Dynamic Queue further builds said brand by socializing the player base and driving discussions.

I'm fine with dynamic queue so it doesn't much bother me, but I agree people should know that ranked solo queue will not return.

hotarse3/24/2016, 5:04:41 PM2 votes

Dynamic Q is better than Solo Q, just face it. Sure a solo Q would be a better test of individual skill, but League is primarily a team game, hence, Dynamic Q. They should make a solo Q but make it tantamount to playing norms without any of the ranked rewards. Call it SOLO LADDER. A 1v1 ladder would be pretty swell too while you're at it Riot. Looking forward to the Ric bros coming out. Cheers

GamblerOfLives3/24/2016, 8:13:45 PM1 votes

You kind of say too much bs. The ideea is this. They want the game to last longer. There are alot of other game there Hots, Smite etc. It's only a matter of time until a new game will become the number one game;)... What i think they are aiming to do is this. Your League time. They want players to have in their scheduale League Time. This way they will make the game last longer.

They do have numbers. But the most important question is this . Who plays this game? I believe that most of the players are in college;)...so, they target this kind of players;).. The college players. The thing is, they have alot of players who played WOW, Dota, Starcraft etc. So, a game like Hots ( which i believe will be in the future-probably 1-2 years, the number 1 game) will outclass LOL bcs most players would want to play with their favorite character in starcraft etc. They can't really compete with that. they can't really stop players from going over to Hots. So, they take what they can. Making this thing . You League time . Making players play with their friends;)..this way you will stay hooked to the game;)

A nice strategy;). They taget players that didn;t grow up with Blizzard. They can;t really compete with them. Eventually players will go back to blizzard;). They take waht they can;) Nothing lasts forever;)