Math to illustrate the sheer power of Conqueror against % damage reduction.

TotalJerk·6/28/2019, 12:01:27 PM·5 votes·3,251 views

At level 16 an Alistar using ult typically takes 25% physical/magic/damage. Stacked conqueror effectively raises that up to 31% pre resistance mitigation. That means stacked conqueror enables a champion to do 24% more damage if Alistar had zero armor at level 16. Lets assume for some reason that Alistar decides to get zero extra armor beyond his base from any source. A 1000 damage strike with no true damage is reduced to 250 by the ult without conqueror, after deducting only Alistars base armor at level 16 (94.7), this is further reduced to an end value of 128.40. Now we add conqueror to the mix: Alistar ends up receiving 230 physical damage and 80 true damage. After resistances this is 118.13 physical damage and 80 true damage for a total of 188.13.

Congrats! In a worse case scenerio for conqueror where Alistar opts for zero extra damage mitigation that conqueror can aid in penetrating, it still yields an overall damage increase of 46.52%. Converting only 8% of an AD champions damage gives a boost that massive at minimum. This is the most charitable case, any added bit of armor or damage reduction from any source whatsoever makes that guaranteed 80 damage proportionally larger. A rune of all things is the hardest scaling tank/bruiser killer in the game against Braum, Alistar, Garen, Galio, etc, and even allows for a damage output boost of 20.72-41.07% (Depending on his level and W rank) against a Master Yi that's meditating with no armor bought, and this doesn't even get into the other benefits of the runes.

True damage is not simply "100% armor pen", it goes through EVERYTHING that doesn't outright block damage. Even only converting part of the damage into true damage has a exponential implications against targets using multiple layers of damage mitigation.

While I'm here, lets talk about that healing. 8% of your physical/magic damage regardless of whether it's DoT/AoE and is not reduced by resistances. Lifesteal and spellvamp are post mitigation, conqueror isn't. But also if you hit 3 champions with an AoE it is effectively 24%. This is part of why that fed Riven feels like she's drain tanking 1v5.

6 Comments

Moody P6/28/2019, 4:28:54 PM3 votes

Good. No more AFK sitting on bruisers.

HateDaddy6/28/2019, 5:01:17 PM3 votes

Great, but let’s talk about what happens to the baboon trying to fully stack conquerer against Alistar:

He gets Q’d, stunned, chain cc’d after that and dies, without ever getting a single meaningful proc of damage off.

Conquerer seems unreasonable in extreme cases, but if you’re going to isolate the numbers absence of reality and practicality, you’ll absolutely make it seem like it’s gamebreaking; but it’s not. Furthermore: PTA and even Lethal Tempo are probably much better than Conquerer currently because they’re used by champions who can safely apply them. In situations where Conquerer is good, such as dueling and solo lane situations, grasp is significantly better in the early game. Conq is better late, but good luck getting there if when grasp poppy, GP, Flora, Sion, Ornn, etc. bully you into the fucking ground because they can stack grasp sooner than you can Conquerer, and it’ll do more damage and heal more at these early points.

Everyone does this now with conq: they isolate extreme cases that are so absurd that their argument should be disqualified based on how abysmal the examples they give are. Ask yourself this: how many true Conquerer champions are excelling right now? Some, no doubt. Is it disproportionately more than other keystone champions? Not really. So at the very least, we can say there isn’t really a relationship that supports Conquerer breaking champions across the board. It was at one time strong, certainly too strong. Hating on it now is just a gimmick for quick upvotes because it’s brainless to do so, even with math - that’s because to misinformed and quite frankly, knowledge lacking players, it sounds good. The reality couldn’t be further from the truth.

Darkdemon6536/28/2019, 2:12:30 PM2 votes

While conqueror is indeed completely broken, you chose a very extreme example.

nyakasgoods6/28/2019, 7:05:38 PM1 votes

I don't really think you can argue that conqueror is too strong while looking only at its literal best case scenario...

PermaJinxed6/29/2019, 3:40:11 AM1 votes

I just want a champ that is limited in building armor and mr but is passively immune to true damage [slayer-jinx-catface]