Add a confirmation button to ban champions indicated by team mates.

Mãmbã·12/15/2016, 6:33:37 PM·162 votes·3,389 views

Just an idea for solo/duo queue, came to me after the 3rd time of someone trolling and feeding intentionally in a ranked game after someone banned their champ by accident.

Can you guys please put a confirmation/warning/acknowledgement thing to definitely make sure that people know they are about to ban a champ indicated by a team mate? If they click no on the acknowledgement they get a 5 second extension to select a different champ (only once does not work a second time to prevent trolling.

I hate that people need safe guards like this, but really this wouldn't be that hard to program in I don't think and it would save alot of grief in future games.

49 Comments

Ipressbutton12/15/2016, 9:09:17 PM10 votes

"Toxic Champ is currently declared by the last player on your team, would you still like to ban?"

Clicks yes

[slayer-jinx-catface]

Spice POWAH12/15/2016, 8:41:42 PM4 votes

PLEASE. I've seen a lot of people (myself included) that autopilot-ban and don't see their teammates' pick intent.

sirwaterfles12/16/2016, 4:43:35 AM4 votes

No because then i cant 'accidentally' ban that yas or vayne on my team anymore.

Purpl3Jungl312/16/2016, 1:19:24 AM3 votes

Lol you can't ban a champion by accident. I think everyone is aware of who they're banning before they ban it.

However, If they are banning an ally's champ, I do think there should be a warning there in case they didn't realize an ally wants that champ

Nami in Bush12/15/2016, 10:01:59 PM3 votes

Maybe look at their pick intents before banning lmfao

it's not like you're given 5 seconds to ban

the Anarchit3cht12/16/2016, 12:17:09 AM3 votes

I don't ban anyone on accident. I don't care if you're a yasuo main or you played camille extensively in the pbe, if I want to ban them, I'm banning them.

EbonyBladeJ8812/16/2016, 1:45:20 AM3 votes

It would be handy if there was something like this. When my picks, (And sometimes my backup picks when my mains get banned) get the business end of the ban-hammer and when I bring it up to my teammate (Or teammates) that did it, they say, "Oops, wasn't paying attention, LOL". [slayer-jinx-unamused]

So I am in agreement with an addition along these lines.

[slayer-pantheon-thumbs]

KhasmoNaut12/15/2016, 9:08:56 PM2 votes

Honestly, how hard is it to look at your team's intents? They dedicate 15+ seconds to choosing pick intents, a time during which you can also observe your teammates'.

Also, I don't want a longer wait to get in-game...

Mãmbã12/16/2016, 4:36:19 PM2 votes

The most popular argument against this idea seems to be that people are not unintentionally banning a team mates champion the majority of the time. (i.e. people are intentionally banning their team mates champion picks at least 51% of the time)

Let's look at the statistical probability of this actually being the case, since it's being thrown around here by alot of people without really anything to back it up.

Riot's latest estimate is that there are at least 100 million monthly players logging in and playing games in the league of legends community. http://www.riotgames.com/our-games

Note that is 100 million+ estimated, which means it's likely more.

This would be a fair assumption given that Riot has released several metric reports of steady player base increases since 2011: http://www.riotgames.com/tags/player-numbers

But, for the sake of this analysis, we are simply going to use the most conservative estimate of 100 million.

Now let's look at how many games are played on average every month. The last released metric for this was in 2012, and is stated as 1 billion+ game play hour per month: http://www.riotgames.com/articles/20121015/138/league-legends-growth-spells-bad-news-teemo (click the info graphic on the page to see the actual metric numbers)

Which given a 4 year increase is probably substantially larger currently. But again, we are going to use the most conservative estimate available of at least 1 billion monthly game play hours.

So some quick math: 1 billion hours per month / 100 million players per month = 10 hours per player per month (on average). Many players have substantially more than this per month, and many have substantially less. This is just the rough average of all monthly players.

Then we look at average game length: http://www.leaguemath.com/match-duration-analysis/

This is a pretty good 3rd party analysis (based on match sampling), though not official his sources are from Riot metrics. And the results are not unreasonable in that the conclusion is found to be 35 descending to 30 minutes average at bronze to Challenger respectively.

It's pretty safe to assume for the purposes of this analysis that the average game length is somewhere around 35 minutes.

So:

35 minutes to 1 game or 1/35 is the actual time being spent by average players on league per game

And we want to figure out what the actual game play time (in game matches) is per hour for purpose of our calculations:

1/35 / 1/60 (actual average length per hour / 1 game per 1 hour) = 60 / 35 = 1.71429 (rounded up to the 5th decimal place) average games per hour.

And finally:

10 hours per player per month * 1.71429 average games per hour = 17.1429 Since you can't have a fraction of a game as a final result we will simply concatenate the fractional portion of our result. So we have an average of 17 games per 1 player per 1 month

Now lets look at a recent 2016 study conducted (by Microsoft) which analyzes the average human attention span (hit it has decreased since last major findings):

http://time.com/3858309/attention-spans-goldfish/

This study found, based off Microsoft human interaction with their routine analytics gathering (Web browsing, Windows OS interaction, Windows App store viewing, ect...), that the average human attention span is approximately 8 seconds. Previously was said to reside around 12ish seconds.

Now consider this:

Before Bans and Picks even begin people have a 40 second window in which to indicate the champion they want to play. As far as I can tell, there is at least a 10 second delay from when this phase begins and when the selection is actually available (due to champ select animations). So that's 10 - 8 (attention span) = 2 or 25% longer than the average human attention span.

This is BEFORE THEY EVEN GET AN ATTEMPT TO INDICATE. Furthermore, they are then going to have to either scroll through, or type in search the champion they want to indicate (or not if they want to skip it). Let's be generous and say this takes another 4 seconds for the average person to accomplish.

So now we are at 14 - 8 = 6 or 57.1429% longer than the average human attention span. Then, they have a remaining maximum of 26 seconds to look at their team mate's indications. Lets give people the benefit of the doubt, and say that 75% of all league players do this every game (as statistically improbable as that might be). Then we are left with 25% of people who haven't even looked entering ban phase, because they've literally sat through 5 times the average human attention span of waiting and simply put their brain on auto-pilot.

Now we are down to the probability of whether or not these same 25% of people who didn't even look during the window of the indication period, are now going to take advantage of another 40 second window to look in which they have a chance to ban. How likely do you think that these same people are going to give that another go with another period of 5 times the average human attention span?

Let's do some more math shall we?

The reason I chose 25% as an example is this:

5 (times the average attention span) * 2 (indicate and ban) = 10 times average attention span And let's generously assume that each time we pass the average attention span length that we have a small 10% chance of losing that person's focus, we would still get: 0.1 * 10 = 1 or 100% chance that at some point the average person has stopped paying attention. Even if we only assumed that we had a 5% chance of losing that person's focus each iteration we would still be at a 50% chance that person got lost on the way to banning a champion. But what if we decreased it even further? 0.025 * 10 = 25% chance. If you only had a 2.5% chance to lose someone's attention during each pass of the average human attention span and did 10 passes, you'd still end up with 25% chance that someone stopped paying attention.

6 players with a 25% chance of being a player who didn't even look. Meaning that the average lobby (assuming minimum 25% auto-pilot rate) has at least 1.5 players in it that didn't even look (meaning sometimes 1 and sometimes 2). We'll take the lesser of the two and say 1 though, now we roll the dice on whether this person is in one of the ban slots:

3/6 = 1/2 or 50% chance of a given player being in a ban slot. And since we said on average you have a very good rate of getting 1 person in each lobby that would stop paying attention in a given lobby, we are now at a 50% chance of someone who would lose focus during indications and bans being in a ban slot 50% of the time on average per lobby.

That may seem entirely too much to you because you might say, well then why aren't we seeing this happen every other game? Well you also have to take into consideration that at any given time the majority of bans (and remember there are 6 of them) are being drawn from a pool of top meta champs the majority of the time.

Let's use the tier list from NerfPlz for instance: http://www.nerfplz.com/2016/12/2016-best-champions-tier-list-solo.html

Just as an example, and say that the vast majority of the bans made in champ select are high win rate champs listed in the god tier and tier 1 lists only.

That's usually around 20 to 25 champs for god tier, and another whopping 60 to 75 champs for tier 1. I've looked at this site for a long time and it's pretty reputable and has a very good track record of picking out the top meta champs that are literally picked or banned in almost all of my games.

Going with the lesser estimate: 80 champs. This leaves a 1/80 chance that a person wants to play a particular champ from this roster. Let's reduce that significantly though, let's say only 30 of these champs are very popular, 1/30 chance or 3.33% chance a given player wants to play one of these. 6 * 3.33% = 19.8% chance. This doesn't take into consideration that most of the time people won't ban champs that are indicated if they are paying attention (at least I'd say so based on my past experience and own personal behavior).

But just for further evidence: 0.198 * 0.5 (chance of one of these players being in lobby with you) = 9.9% chance

Point is the more factors the more drastically reduced the chance of both a summoner that is not paying attention being in a ban slot occurring every other game is greatly reduced when you factor in that they have a very small random chance of also unintentionally banning one of the popular upper 30 champs in meta that a team mate wants to play.

Yet going with even half of the above say 5%, you now have a 5% chance of someone in champ select not paying attention and banning someone else's indicated champ. And, if even 50% of the times that happens someone is either extremely irritated an/or trolling from start of the game causing them to play poorly, or other people interacting with that person (who is already very tilted), you still end up with 2.5% chance of your games being much more difficult to win. And all simply because there is no easily implemented warning safe guard against some poor inattentive fella banning his mate's champ.

Is 2.5% to 5% extra chance of having a worse gaming experience worth not doing something easy to prevent said chance to you?

So this argument wants me to believe that the majority of people are simply intentionally banning their team mates champion and then lieing about it if asked. Yet, the numbers are showing a pretty good possibility of this happening on an all too frequent basis. And since I can't really quantify lies that people tell (well I could probably but im too tired now to average out the probabilities given average numbers of lies people tell per day), then I'm just not inclined to take your word for it over things I can actually quantify and see have a good chance of actually occurring.

Friendly Ram12/16/2016, 1:54:14 AM2 votes

I'd love his but we need to fix the lag bugs in the new client before implementing another button we need to click.

TheHurricaneGamr12/16/2016, 3:43:29 AM2 votes

I wish people would move on after they see that you banned their champ. It's just so childish for people to troll just because you banned the champ you wanted to play. I mean, I get that you wanted to play the champ and that they got banned out, but you really don't have any other champs you could play/want to play? Usually when I get banned out, even if it was intentional, I just play one of my mains. There is no point in ruining the game experience for the 3 other people just because one person decided to be a jerk. One time, one person wanted top, so him and his "duo partner" banned out my Gangplank and Poppy. I picked my emergency pick Teemo as a result (don't hate me). It really didn't effect me until one of them came top and just downright took the kill from the gank and proceeded to "tax" me for 2 waves of minions. I got a little tilted, but nothing bad. Then, as the game drew on longer, the Yasuo (one of the duo partners) was caught out. I briefly considered leaving him out to dry (considering the circumstances, he probably deserved it). However, I decided to take the high road and help him out. Did he deserve to die? Probably. But sometimes being the nice guy gets you a whole lot further than holding a grudge.

Dracocrash12/16/2016, 11:42:00 AM2 votes

I Like your idea. +1

Lord Dolan12/17/2016, 3:46:08 AM1 votes

Please this

Nebuul12/16/2016, 12:14:20 AM1 votes

There is no reason not to have this.

Koala Calamity12/16/2016, 3:44:31 AM1 votes

Midlane is hovering yasuo or riven? Banning it. Every time. I don't care. They're gonna feed anyways.

bad arcade kitty12/16/2016, 4:59:32 AM1 votes

three consecutive buttons, like windows has it

are you sure? yes are you really sure? it's your teammate's champion! yes i mean, for real? they will troll you, you likely lose the game and be reported. are you still sure you want to ban it? ...

Fargo7912/16/2016, 11:18:50 AM1 votes

sorry guys but if my teammates isnt 1st pick or is not tryin to work something out with the person in 1st for a champ trade then i ban them... id rather ban a champ then leave them open for the enemy team to grab... sorry last pick... but if u have an OP champ selected if they dont ban him i most likely will... after all if my ban not theirs..

Its even funnier when the toxic player bans someone BS like Zil or Vel... not bad champs .. but definitely not ban worthy then get mad whe i ban an LB, Kat, Rengar, Khaz.... although my number 1 ban is Zed... only cause i have a very hard time peeling that slippery bastard...

dominusx12/16/2016, 11:26:48 AM1 votes

thing is us few that have a strict champ pool. like me i play 10champs overall we dont care if our main is banned or if we are last pick and our champ is fotm but if we are top picks and you int ban it when we got a high chance of picking it its disrespecting us. so if you disrespect us you gonna lose :)

Maximum Morde12/16/2016, 1:30:31 PM1 votes

Here's a hint. Those aren't accidents majority of the time. They just say it is in the hopes that the player won't tilt. They just didn't want that champ in the game.

Lexyy12/16/2016, 2:04:40 PM1 votes

No. If someone bans my champion, I just play another main.

What if someone doesn't want to ban a champ I want, because he doesnt see him as a threat and ends up feeding?

It's my ban, and I can ban whoever I want. Period.

coreychichi12/16/2016, 4:10:57 PM1 votes

if your trolling because you can't get one specific champ you need to gtfo of this game as far as I'm concerned.

Alistar,Karma,Leona,Morgana,Blitz,annie,janna,Braum,lulu,lux,nami,sona, and thresh.

That's my fucking playlist bot and I'm bronze.

ItsOrval12/16/2016, 4:38:30 PM1 votes

Most of the time people ban my champ intentionally. I was gonna play Jayce top, and the guy who was banning hovered over Jayce. I told him dont do it, then at the 1 second mark he bans him. This happens more times than people that do it accidentally.

Suspicious Xebra12/15/2016, 7:22:00 PM1 votes

[slayer-pantheon-thumbs]