The term, 'counter-play'.
Random rant that you don't need to care about inc.
I mourn the days before this idiotic phrase was ever coined. While it may have had some legitimate usage at its birth, it feels like it's now just become a scapegoat for bad play, or those who specifically dislike the champion/mechanic at hand.
"Riven has no counterplay (insert generic passage about laning strength here)..." - Yes she does, it's called not feeding her in lane (arguably her strongest part of a game); just as you wouldn't try to all-in a Pantheon at level 3 and expect to win it.
"Annie has no counterplay (insert generic flash-tibbers comment here)..." - Yes she does, even with Distortion and Summoner's Insight, it's still an over 2 minute cooldown. If you don't accommodate the extended range and get hit by it as a carry you've missed the counterplay opportunity; good job.
"Nidalee has no counterplay (many Hiroshima spears from fog, much damage)..." - Hard engage on her. Considering the only viable Junglers right now are all perfectly capable of hard engaging, this shouldn't be an issue. Pick Vi, press R and either 3 hit her with a full tank build + Tri-force, or zone her so far out of a fight that her already mediocre teamfight potential is reduced to nothingness.
"Fizz has no counterplay (trollpole2stronk, such mobility, wow)..." - I fucking hate the fish, but it's not like he isn't subject to getting exploded out of his E (just as he should be). If he's made it to your backline in a proper teamfight, you've once again, missed the counterplay opportunity.
The list is endless. The very notion that Veigar was left so crippled that he only had 2 out of his 4 skills (couldn't reliably land E, and by extension of that his W) for any length of time (let alone how long it was) under this concept of 'counterplay' counfounds me. Thankfully he's in a better spot now, but the fact remains that if a champions job is to punish somebody who's out of position and 100-0 them, he/she should be able to do that without being called "oppressive" by the people who are incapable of dealing with that style of play. This isn't Tumblr, a champion isn't "oppressive", they might be anti-fun, sure, but oppressive is just comical.
The possibly only real legitimate complaints about counterplay I've seen in a long time were about Katarina, and even then they were a long shot. With the mass homogenisation of mid lane, and the likes of Talon, Kassadin (although he could still interrupt her), and LeBlanc losing their silences, it's only natural that a champion otherwise particularly weak to that form of CC could see a surge in popularity and success.
Nothing about the general presence of tanks and other CC heavy champions coming out of the support role losing anything there though, they were still perfectly capable of stopping a Katarina. Even so, her average laning phase got nerfed and her early game weakened, to appease the mindless hordes of complaining, then the drivel mostly went on its merry way. Nothing really changed with Katarina. She can still go bot lane at level 6, pick up a double kill with some coordination, and snowball out of control along with the game; and you know what? That's okay.
The way some people use this term, it makes me wonder how the game will end up if it's actually listened to. Every skill is going to end up as a skillshot, all reward for playing well will be gone, and the punishment for poor play abolished.
Counterplay doesn't mean having the right to win a fight that you had no business winning when their Riven was 15/0/0 at 20 minutes, or their Annie just flash-beared your ADC, APC and Support all huddled together at the same time 2 centimetres behind your frontline. Winning that fight is called outplaying. There's a difference.
/Rant off, kek.
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