Why I Think the Infinity Edge nerf needs to be re-evaluated.
Hey so this post isn't so much as to complain and ask Riot to revert the nerf, but moreso a means of gathering opinions on the matter and expressing my own.
I've been playing this game since 2011 and for as long as I can remember, IE was a staple in almost every marksman's build. I remember groaning every time I had to play Ashe or Caitlyn because my build path would always be the same. No chance for deviation. Why? Because if you skipped out on an extra 50% of your total AD every time you crit, your damage is not at it's optimal level as an auto-attacker.
Having said that, Riot has done a great deal to raise diversity in the role. More items, more champions thriving off different items, etc. However, one thing hadn't changed. You almost always have to build an IE. This is a problem. I agree 100% that something needs to be changed about IE.
Removing 5% crit chance from a core item on almost every marksman isn't that something. That doesn't nerf only the item, it nerfs the whole role. What's worse is the increase of crit chamce on PD makes it so that you have to build both IE and PD if you want the same effect you previously receieved. Which means those that don't actually have PD in their core build took a direct hit.
TL; DR The IE nerf hit the role of ADC harder than it did the actual item. There needs to be a change to IE that relieves the necessity of buying IE rather than just a plain number reduction.
Questions? Comments? I'd like to hear others' thoughts on this.