When an enemy gets "Executed" but you have no vision on them -- Unfair advantage?

Edbwn·3/7/2015, 8:43:39 PM·111 votes·8,432 views

Just played a game as Sejuani jungle (I like the sound of that...just got the champ and honestly I really like her) and at one point around early-mid game, my team got the "executed" notification, telling us that Wukong just died to his red buff. So guess what I did? I stole his red. Wu showed up right afterwards and my team helped me kill him and the enemy mid.

Basically, I didn't really think this was fair to the enemy team. Riot, is is intentional that we get the notification even when we had no way of knowing where he was or what he was doing?

EDIT: Whether or not dying to camps makes you a bad jungler isn't the concern of this post. I'd like to have actual coversation about when, how, and why this happens, and opinions on how to fix it, if you think it should be. Noobs and Wukong are not what this post is about.

117 Comments

Jefftiffy3/8/2015, 4:41:58 AM13 votes

Ok I am going to settle this once and for all.

If you die in the jungle to a jungle camp due to execution. The enemy should reap no extra benefit from this. It's no different than seeing the enemy team get dragon buff, but not getting the marker.

So you are saying that because the enemy saw evidence of the jungler getting executed they should get full info for no input. No they should not. All they need to see is your dead body or a half killed camp as that is the only thing they earned by not having vision in the jungle. They should not get your death timer if they didn't see you die or contribute. Nor should they see your amount of deaths until they see you again.

If they saw them die with vision on them is a different story. You should not be punished for your mistake and give the enemy team an advantage that they did not earn in the slightest.

IDC if it's "nooby" to die to the jungle. There is a reason you keep your buffs now. Quote the patch awhile back "Even pros do it too". Hell the only time it ever happens to me is when I go to take the camp and it's about a 50/50 shot and I die and the camp is left with 1hp. I shouldn't have to attempt to escape the camp to deny the enemy information they didn't earn.

How about you always get Dragon timer now. Because I sure as hell can see the giant spiraling buff go up and hear the roar when it happens.

But you are perfectly okay with just going LOL time to kill them had 0 clue they were struggling, but now I do even though I put 0 effort in. And most of the time your team will not help you in the jungle. I have discovered this the hard way. That unless they deem it as free food. They will not abandon lane to help you.

QuantumLight3/7/2015, 8:50:35 PM11 votes

its his punishment for dying to red. burning flash would have been better, hes just not thinking about what that open notification does for people who pay attention to the announcement.

A Miss Fortune3/8/2015, 1:14:05 AM6 votes

The notification gives too much of a tactical/strategic advantage to a team. Their jungler and another laner can easily abuse that to get free kills and clear the enemies' jungle without consequence.

I played AD Shaco today (I usually do him AP.) and as I was last hitting the golems I lagged for a few seconds and died, I had very low health but I knew I could easily kill the last golem without dying. When I lagged I didn't kill the golem and it killed me. Their AD Fizz Jungler then kept stealing my camps and killing me multiple times in my own jungle due to him and his teammates knowing that I was executed. Obviously they knew I would be heading back to the golems to finally clear it, though I was executed.

While they killed me, they killed my bot lane.

Even if you're good with the jungle, something like lag or misclicking or anything else can get you executed and that can literally win games.

tl;dr Execution notification has too many consequences and can win games.

not a starburst3/8/2015, 1:06:29 AM5 votes

It'd be better if they said "Wukong has been executed". That way the enemy team knows he's dead, but not where or how. He got punished for dying, but the enemy can't just stroll in because they don't know where he died and what he's cleared.

aperson13/8/2015, 2:40:42 AM5 votes

While it's true that it can give unfair advantage, I'd imagine from a programming standpoint it would be difficult to completely hide a death. It has to be removed from the score screen, death timer has to be hidden etc. UNLESS you find the body before it respawns, which the server must constantly check your FoW for, and only then it will update only your team's clients.

Also worth considering is that sometimes a Baron attempt can be alerted to by someone being executed. Do you think that kind of behavior shouldn't happen too?

Sozan53/7/2015, 11:53:01 PM4 votes

Wait, what?

Didn't they fix it quite a while ago (at the same time that they made you not lose your buffs when you are executed to jungle mobs)?

The only times you should be able to see execute is when:

  1. You have vision on your enemy that got executed by jungle monsters.
  2. Enemy jungler was executed by epic monsters (Dragon and Baron).
  3. Enemy jungler was executed by allied units (Minions or turret).

It's really strange that it showed up... Maybe he died to Dragon and not red buff?

OhOkYea3/7/2015, 9:39:00 PM3 votes

Wukong just died to his red buff


Wukong jungling at all

Found the problem here.

JevelFaithful3/8/2015, 2:18:25 AM3 votes

If I'm right, the old notification didn't say which camp killed him. Is that what you want to talk about? Or just the fact you knew he had died (could you have guessed it was at his red?)?

I'd be inclined to say : keep the notification of death, but not where. If only as a sadistic joke against the jungler. But I don't really like that you see what killed him. I don't know if it was always there.

Tentacle Love3/8/2015, 7:13:45 PM2 votes

Everyone has to learn at some point what mistakes not to make.

That includes walking directly to an objective that you just highlighted with a big neon sign to your enemy team.

IcyPepper3/8/2015, 1:37:46 AM2 votes

I wouldn't consider it unfair. It's like how you can hit tab and see if the enemy team got an extra dragon stack of whatever.

I think of it like a slap on the wrist for getting executed in the first place, since it's already humiliating.

You should never get executed while jungling. It wastes your time and sets you behind. The only exception being dying on purpose to deny a kill if you can't recall in time (but then you'd still run the risk of dying, especially if you're too tanky to die fast enough). NEver done that before, and probably won't.