PSA - Mordekaiser has a 75% win rate
If the game ends before 25 minutes
If the game ends before 25 minutes
There is actually a huge data error here. Take a look at the role rate. Champion.gg says he's being played as an ADC 45% of the time, top 15% of the time, and as something undefined for the other 40% of the time. I don't know about you, but that seems like complete bullshit to me. He's being played as an ADC in way more than 45% of his games. The reason his role rate is so low is because champion.gg actually fails to classify a lot of his losing games properly. If he loses while playing the ADC role, it may not realize that he's actually an ADC.
The problem comes from how it determines what role morde is playing. The Riot API determines champion role not just by where a champion lanes, but by what items the character has in lane. That's part of how it differentiates supports from AD carries. Morde doesn't fit the traditional pattern of itemization (he actually starts with a support item a lot of the time), and he doesn't buy AD carry items so it isn't well-equipped to classify his role. That turns out fine if he starts winning, gets a lot of gold and CS, and gets to build carry items. The game quickly sees what role he is and labels him properly. However, if he's losing badly enough to be missing CS and not getting items that make him look different enough from the support, then the system may not actually assign him the right role before the game ends. If he loses by 20 minutes, it is almost guaranteed that that game won't assign him the ADC role, so his ADC winrate gets inflated because the losing games aren't called ADC games. There is a reason his total winrate is closer to 52% even though champion.gg says he wins as an ADC 65% of the time.
Rioters pointed out on a reddit thread that he's being played bot lane way more than 40% of the time, and he is winning less than 65% of the time down there. Basically, you shouldn't trust champion.gg for anything it says about Morde until either they or Riot fix this problem.
Because he can't siege for shit.
Fact of the matter is he is not a replacement for an ADC and never will be unless we get a melee tower taking item. Unfortunately ranged AD is the only role a team needs in every meta.
You realize that if a game ends before 25 minutes 9/10 it's due to an AFK, or the team giving up because they got crushed hard pretty early right?
Click the Reddit link above Btw Your wrong. Have a nice day
They can't properly categorize morde when he losses feast and famines so hard he fucks statistics up
i dont know about masteries and runes or build(didnt look at it),but i feel the same way=the dragon steal was too much in this game and really getting out of control
I think it's because people see him do well in lane and then give up and surrender. Don't think about his lack of contribution in team fights without a ghost.