Which champions should have one of their abilities make their opponents grounded?

NY64·1/20/2020, 11:25:53 PM·1 votes·1,981 views

Everyone has been talking how there is too much mobility and it has gotten so bad that having a dash seems to single handily decide if your champion is good or bad. There definitely should be more champions that have grounded abilities so the power between a mobile and non-mobile champion is not so massive. My question to everyone that wants more grounded abilities is which champions should be given grounded abilities?

9 Comments

The thigh guy1/20/2020, 11:39:33 PM1 votes

I don’t even think it needs to be an ability. Maybe an item that puts down a singed super adhesive without the slow.

Kai Guy1/21/2020, 12:11:57 AM1 votes

Ahri Fizz Katarina Leblanc Kassadin LeeSin

It's a real shame old champions like the above get crowded out by all the recent high mobility releases.Senna Sett Aphelios

FakeGravity1/21/2020, 12:29:01 AM1 votes

shave off soraka's E damage mostly and make it ground ppl as well as increase the silence refresh, ppl just flash out off it after using another skill like lissandra E or zhonya, it shouldnt be an instant damage spell for poke but a heavy zoning skill

NY641/21/2020, 2:29:37 AM1 votes

Personally I think these abilities should have a grounded effect:

Lulu E: Not only is her win rate pretty bad compared to the other enchanters but E when used on an enemy is useless. Why would Lulu sacrifice a big a shield for allies in exchange for doing a little extra damage to enemies. By giving her E on enemies a grounded effect, there becomes a much bigger decision for the player. Should I stop the player from dashing away/ getting into the backline or give main carry a big shield to ensure they survive a diver/assassin?

Alistar E: Compared to the other engage tank supports, he doesn't offer anything better. He has to use two abilities just to engage and can do nothing but walk around with his E and ult while the other engage supports use one ability to cc a target, then can use the next, only for someone mobile enough to just dash away as soon as that cc ends. By making his E make nearby targets grounded while he is getting stacks, they can't dash away and increases his chance of a successful engage. His E would still have counterplay because you can still use CC to prevent him from staying near a target.

Skarner E: Compared to the other juggernauts, Skarner struggles very hard to stay on his target. His slow isn't very useful when the target can still just dash away and treat the slow like it's nothing. Yes he can use his ult, but as soon as his ult ends, the enemy can still just dash away. By making his E able to ground opponents, he can perform his job much better while also having a unique role compared to the other juggernauts. A juggernaut specifically designed to counter assassins.

Daddy Ants1/21/2020, 10:08:24 AM1 votes

Grounded has no place in the game full stop.

Stop releasing hyper mobile champs.

2gudaiya1/21/2020, 10:19:10 AM1 votes

kogmaw is meant to have a grounding mechanic on his vomit trail. why it isn't a thing already, no one will know.

Jaspers1/21/2020, 10:34:25 AM1 votes

Morgana W

It used to be called Tormented Soil, no idea why they change the name. I'd happily swap Morgana's movement speed on R, to her pre-rework damage on W and add grounded to it. W just feels so weak since the rework just because she has movement on R.