So we're pretending Graves isn't MASSIVELY overpowered for how long?
It's just annoying watching a champion that literally doesn't take skill walk up and auto attack one time and you die. That's about the entirety of his "skill."
It's just annoying watching a champion that literally doesn't take skill walk up and auto attack one time and you die. That's about the entirety of his "skill."
Two threads?
Not spamming btw xddd not salty you just lost to a Graves xdd
He is OP but not massively more like significantly OP. Yes he should be nerfed but calm down with the exaggeration.
Nice hyperbole
Aoe blind or Aoe slow pick one.
Maybe he's on the strong side, but massively overpowered? Good meme.
Just play a tank or assassin if you are a JG and outdamage/outlast him, or hope your JG is good if you aren't a JG. He isn't overpowered. There are scarier junglers out there. Rammus, Amumu, Evelynn...
Overpowered? Haven't seen him in like 200 games, but maybe it is because I ban him every game.
I feel like
is suffering from the same issue
is. He's supposed to be built as a more upfront and durable ADC, but going full one shot
is just too good on him.
I think that Graves and Urgot have a similar playing style (ranged juggernauts), but Urgot has massive disadvantages in his kit while Graves has none.
He has been immune to any significant nerfs for more than one season, someone on the balance team abuses him obviously.
So you are telling me that a heavy burst-based bulky semi-ranged champion with scaling resistances, frequent dashes, medium to long range and a AoE ranged blinding slow who can proc half a dozen on-hit effects with a single empowered auto-attack able to one shot you is overpowered? Yeah, makes sense ever since his error of a rework actually.
My problem is his reload mechanic is basically ignored at this point because he can decrease his reload speed too fast. Also hate that his E gives him more autos but his autos give him more E's which further decreases the time in which he is vulnerable.
So we're pretending Graves isn't MASSIVELY overpowered for how long?
ok I can get behind this. Maybe a little exaggerated but I'm sure he'll be a decent poster and explain himself...
It's just annoying watching a champion that literally doesn't take skill walk up and auto attack one time and you die. That's about the entirety of his "skill."
LOL so we're doing that today ok nevermind then :)
honestly it really wasn't something
did that made him an issue.. he is an issue because of 
which gives him the crit.. and the ability to chase your ass.
while he IS OP.. GRAVES isnt the one who needs nerfs
does.
graves is only a symptom of it the same way
is
the actual CAUSE is 
if riot just deleted that fucking item alone with
and 
they could a fix good number of champions
He was strong before the items. With the items he is stupid OP
Adapt to the meta.
Keep it 100 at least, exaggerating doesnt help your case. You just come off as being just mad cuz u just lost a game to him. His early game dmg should be nerfed, his q or his auto dmg from his passive. He is strong at every point of the game and it isnt right, he shouldnt be strong at every point because then the is no real counter. Next is the fact that he is way to good at kitting, his w, his e, and his dmg its to much man. Way to strong rn
How bout we take Graves, and shove him over into the NeRf ZoNe
People would rather complaining about Ahri since his winrate is less than hims
op.gg has him at a 51.71% winrate. League of Graphs has him at anywhere from a 52.3% winrate (overall) to a 50.9% winrate in Diamond, decaying at every rank. He's 100% winrate in LCS, but he also has exactly one game there.
He's a bit too strong, yes, but he's not massively overpowered.