Armor 101 for Riot
Hi! =) I'm just here to help inform you all how armor building works. When you build armor in League of Legends, the damage reduction you get from physical attacks goes up at a reasonable rate, but starts giving less returns as you reach 200. Basically, the gains of getting more armor fall the more of it you buy. Realistically, most tanks will get 200-275 armor since this is considered the "sweet spot" of damage reduction. Anything after is just a bonus, assuming you're building another item for health or other effects.
https://i.imgur.com/W6Fb9V4.jpg
Why is this important? Because it seems Riot has forgotten how one of their depreciating stats work for patch 10.2! The more armor you build, the less you want of it. Frozen Heart is NOT a first buy item. Nor is it good as a second. It is a third buy armor item, when you have supporting stats in front of it. I would say it's even a fourth item. You buy it for mid into late game, and by then, that +10 armor does NOTHING. Sunfire, Thornmail, Righteous Glory, even Seeker's Armguard as a component, all of them are better buys than Frozen Heart ever will be.
I will like to know what decision or what edge case was the reason for such a meaningless buff. I can't even fathom when it comes into play, and I wonder if anyone at Riot thought about it, either. Did they really believe Frozen Heart is a counter to the game, despite the majority of the power pickers so far have been ap and ranged carries? You know, the classes that Frozen Heart doesn't care about? Where are the MR buffs? Or something to compensate for the explosion of mage items?
Tanks do not want a +10 armor on Frozen Heart. They want something to deal with all the tank killing mechanics currently in the game. +10 armor is not going to stop Sett, the anti-tank champ just released. It won't stop Fiora, who just wants to run you down with vitals. It won't stop Vayne, it won't stop Darius's true damage nuke after a five stack passive, it doesn't stop Botrk builders ,it won't stop anything that it hasn't stopped already.

slightly over 100% gold efficient just from armor and CDR. That makes the value of the mana and aura both be purely bonus.
are all less that 100% gold efficient based on their stats. In the case of the other items that build out of
,
. And both of those are only after factoring in the gold value of their mana.
who almost exclusively builds defense.