Why do people defend autofill?

Karoloooo·7/12/2019, 5:36:34 PM·3 votes·1,750 views

I noticed a lot of topics complaining about autofill have been targeted. Can somebody say why is autofill being heavily defended? It's like as if there are people payed on the LOL forums and their job is to dislike a topic complaining about the autofill issue.

Autofilled players begging their teammates to switch their role or else they'll lose the game for them is a big issue!

28 Comments

Unker1397/12/2019, 5:57:05 PM8 votes

Its not that people like autofill. It's that it's a necessary evil because there are not an equal number of people playing each role.

If there are 100 people queued up to play and only 10 supports, then 50 people get to play and 50 people have to wait until two of the supports finish, which can be 15-30 mins. If you are adding 100 people every minute, then the first 50 only have to wait a minute, but then you have 100 people waiting for a support. Every minute 50 games start and 100 more people have to wait.

The solution now is to sometimes make someone take the less wanted role to keep things moving along. In my youth hockey, the coach would make everyone play a game as goalie unless he had someone who wanted to play it. Same concept.

Another solution would be to let you queue up for whatever role you wanted but give you an estimated wait based on that role....like tft on day one. If you are seeing 90 minute waits to play mid and 1 minute waits on support, more people might be willing to play support and the ones that are willing to wait can do so.

What you can't do is make autofill optional because then everyone that allows autofill will get this roles a majority of the time.... a mid player with autofill on in an optional system will never get mid.

Warlord Dienekes7/12/2019, 5:50:16 PM4 votes

Well way back when there was a thing called Teambuilder or something. And while just going in alone you would find a match to any spot of yours relatively quickly, if you were duo-ing it was more common than not that the wait times would be about 10 minutes between games. Then if someone left during champ select you'd be stuck in the whole process again.

Now, when this system was in place games were about 10-15 minutes longer on average. So even if you wait 10 minutes, you're getting a good 45 minute game to play in. Less than 20% of your time is waiting. Now the games are faster so, in theory, the goal is to get players cycling into these 20-30 minute games faster. So even if you do get stuck in a position you don't want, you're only wasting 20 minutes of everyone's life rather than having to wait those 10 minutes between every single game, which would be 1/3 of your total play time.

Now personally, I preferred getting my position and having longer less frequent games with the option of playing Dominion when I wanted a faster game. But Dominion is dead, SR is ridiculously quick, and positions are not guaranteed. So as a consequence I don't really play SR anymore unless a friend wishes to play. But I do not expect my experience to be the same as everyone else.

Darkdemon6537/12/2019, 6:56:24 PM4 votes

{quoted}

I noticed a lot of topics complaining about autofill have been targeted. Can somebody say why is autofill being heavily defended? It's like as if there are people payed on the LOL forums and their job is to dislike a topic complaining about the autofill issue.

Autofilled players begging their teammates to switch their role or else they'll lose the game for them is a big issue!

They defend it (it referring to autofill being mandatory, specifically) because they're selfish and lack consideration of others.

VonToothskie7/12/2019, 8:13:26 PM4 votes

people who defend autofill played before autofill. Ive been playing for 7 years and before there was an arduous process: First you would race to call position in lobby. so if youre great in 4 positions and terrible in one, you could still get stuck in your bad position just from calling last. plus everyone wanted Adc and Mid, so arguements began. people would either lie and say they called first or simply refuse to play if they didnt get what they wanted. it was also incredibly common for children (or manchildren) to rage if you got their desired role but picked a champ they didnt like, or they would pick jinx as support and try to out ADC the ADC, etc.. it was just a constant struggle with toxic idiots taking the game hostage and throwing games if they were'nt indulged. some days you'd get 5 games in a row someone refused their position and griefed.

in short the new system gives you your second choice sometimes but gaurantees you never get your last choice, so its okay. The only issue is that if you are playing in a group and want to duo top or something theres no flexibility for that, but honestly RIOTS been punishing alt strategy for awhile now

Kai Guy7/12/2019, 6:35:56 PM3 votes

Its not defended because we like it but because many players experienced the game prior to position roles or play other games that force you to fill via systems like Pick order. Its defended because folks enjoy Role selection as a feature and understand that we don't have an infinite number of players at any given moment.

Back in earlier seasons and in many other games. Only being able to do 1 thing makes people treat you as under skilled because Your a fucking handicap when you don't get the thing you do.

Autofill is honestly really easy to disable, all it requires is for a player to learn 1-2 supports. Que for that play a game enjoy protection, never be a handicap because your abruptly in jungle or top or what ever role your worst at.

From a Dev standpoint, long que times kill games. Position ques are nice for players, they get to enjoy what they like more often. There has to be a balance for this so MM can build games.

Ill make a stab at an autofill QOL change. Help out if you want. https://boards.na.leagueoflegends.com/en/c/gameplay-balance/submit

Makarakarn7/15/2019, 6:41:28 PM2 votes

Even if we ignore the fact that is DRASTICALLY lowers queue timers, let's not forget the fact that autofill has ALWAYS existed, except before it was fueled by players' egos and not a robot. Remember when you REALLY wanted to play your role but the player above you didn't care so they took it anyway? Remember getting last pick and getting stuck with support? That wasn't autofill right?

Midg3t7/15/2019, 7:46:08 PM1 votes

As some1 who played during "pick order", I rly dont like autofill. There are some crucial lanes such as jg or adc, and when you get an autofilled player at that position, the disadvantage is rly big. It would be better if we could either:

  • pick all 5 roles in order from most prefered to least prefered
  • get into a queue without forced autofill (so no1 gets autofilled unless they willingly choose that) with a warning that the queue time will drastically increase--> this way players who are prepared to wait for a longer periods of time can do that.
preternatural7/13/2019, 12:47:17 PM1 votes

autofill would be fine if rito made it clear to the player base that one must have competence in all roles before entering ranked. but no one said that directly so we get whiners saying "mah autofill"

my current grief with autofill is that the jungle cannot be autofilled in the current state of the game because the role is so unwieldy despite being so powerful. making it unwieldy are the scuttle nerfs rito did, which felt great as a laner for a while until junglers stopped playing jungle and i now have to deal with autofilled support playing jungle for the 60th time this fucking season and the game is autolost because autofillers can no longer pick some ez modo shit like yi or sej or shyv and just autopilot that jungle role because they need pathing knowledge from fucking 8 seasons of league to coalesce and present them an epiphany of how to path through the current jungle. FIX IT RITO wtf are we doing here man