@riot Can Ahri's foxfire get some kind of QoL on the targeting side?
It's seriously annoying, it's not unusual for foxfire to only hit 2/3 bolts because one went off to a minion or something. I don't think there's any other spell in the game that does this kind of crap.
- hitting minions in lane when you want to hit champions and vice versa
- hitting camps in jungle fights(which also makes them aggro you)
- hitting scuttle when you meant it to hit dragon/baron
Everybody hates on foxfire, it's Ahri's easy/targeted spell; and it's the least related to her lore/theme.
Orb gives waveclear/aoe/truedamage and speed boost, charm is hard cc and pulls, spirit rush gives high mobility/wall hopping/ targeted damaged. But foxfire? it's just damage and nothing else. It's the least of her spells so you never give it any love.
I just want the spell it hit what I want it to hit. I'm not asking for more damage or anything like that.
It doesn't match the range circle shown in the game, there's no clarity there at all.
Some will say just position Ahri for foxfire but it's not always that simple.
There's Ahri's position, the targets position and also other targets that are in range are all variables in the equation. You can only control Ahri's position but not everything else.
Some possible suggestions:
- Make all 3 Foxfires share a range so they all see the same available targets.
- Make Foxfire interact with the "Ignore non-champions" button so you can hold that down to make Foxfire ignore everything that isn't a champion.
- Both?