The design team set up heime for potential, the balance team ruined it.
is a champion that could've been made for huge success, in skill expression and fairness to play against. He had so much skill potential with his other difficult-to-land skillshots. But his turrets ruined them all. It didn't matter if you landed an ability to get the bonus beam, without it the turret bullets still chip like a truck. You aren't rewarded or punished for smart or bad turret placements. The turrets cost only 20 mana and is just 20 seconds. I know you're thinking, 20 seconds seems long enough for a turret placed beyond your maxed count. But let me tell you, supposed you placed 1 turret. It would shove the wave, in front of the enemy tower. Then, the turrets shoved and pushed your wave into the tower. There's still turrets in your protection even with that window. Just place another one once the wave starts moving. a single turret is still deadly. And cancer to play against as a melee. You don't need to zone without a single turret or minion agro cost. Or miss your CS, this is cancer and ridiculous. If his turrets cost so much more resources and encourage smart usage, heimedinger would've been a fair and great champion. But, NOPE its the riot balance team. "OOh, this champion too OP for your games? We'll just nerf Irelia because we can and don't care about you, community."- Every Lead Riot Employee.