Why won't riot nerf Yasuo?
So I've been playing league for a while now, like at least 4 years. I don't play much ranked because i prefer to play a norms game and relax a bit, but recently I've noticed how strong Yasuo is and I don't see any change coming to him any time soon. Why is that? I have a few things with him that I need to discuss.
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Why does he still have his double crit passive? Infinity Edge gives the same bonus, so I don't see the need for Yasuo to have that passive anymore. Also, because of this, with just 2 items (normally Phantom Dancer and Infinity Edge) he has 100% crit strike and extra true damage with his crit. And one of the items doesn't even give crit strike.
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I think his tornado hitbox is a little weird. It's too hard to read for some of the newer people to the game, and I think that's unfair. I think it needs a way to be easier seen so that you can tell if you are in it or out, especially at the end of the tornado when it's already visually disappeared, but the knockup effect still connects.
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His windwall is way too strong. His wall makes it almost impossible for ranged champs to lane against him. Especially for the mages. There are very few attacks that are able to go through it (Kayle ranged attacks, and Lux Ultimate for example). As this season progressed we saw more and more Yasuo adc or bot lane, and that's unfairly punishing the ADC that are laning against him.
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Yasuo dashes make him WAY too mobile. How can people lane against him if they can't hit him. It's on an extremely low cooldown, and resets too quickly on the targets that he's already dashed past.
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His ult. Period. It needs to be clearly defined what a knockup is for his ult. Hecarim dash is a knockBACK and he can ult off of it. Sometimes the animation for being knocked up by his tornado will finish and he will still be able to ult when people are clearly on the ground. Also, why does it reset his shield passive. That passive is based off of him moving and his ult leaves him stationary while in the air, so where is the logic in his shield reset? I think it should be obvious that his ultimate needs some major fixes with hitbox and shield reset.
I'm not going to lie. I'm a little biased, especially because I main support, but watching other champions play in this meta against Yasuo is a little frustrating. We can't see mages shine mid lane because of this champion being such a high risk. Everything that mages try to throw at him, he just blocks. Not only that, but his crit is too easily obtained. He can get it and then build tank and be fine because by level 12-ish he is pretty much unstoppable if fed. I see other champions getting fed, but yasuo is remarkably the easiest one that gets fed almost every game that he's in.
It's time for some changes to this champion, and I don't see why there aren't any direct nerfs to him and honestly, I think it's because riot is really greedy. I come across mastery 7 Yasuo almost every 3 games and I think one reason riot won't nerf him is because of his high income for their company. Every yasuo main is getting the new skins whenever they come out, and most likely they have the entire bundle as well, which costs more money. He's too strong and it's time for a fix so this Yasuo mastery 7 mains in lower elo will not dominate the game so much.