@Riot on the PBE Ezreal Nerfs
Why are you nerfing Ezreal directly instead of fixing the problems that are making him overbearing? Before preseason Ezreal was just kinda eh, he wasn't terrible nor was he great, but with Runes Reforged he has become really strong.
This is for two major reasons:
-
Kleptomancy- Gangplank and Ezreal are both the safest abusers of this keystone and it provides them with excess benefits with little risk compared to others.
-
The undocumented change to Mystic Shot (and similar spells) that allow it to proc spell hits- Nobody knew about this until a Rioter confirmed it in a thread about a bug with
. (in case you don't know it lets Mystic Shot proc the passive twice, once as an attack and again as a single target spell)
So why are we nerfing Ezreal instead of the problems? While I am not naive enough to believe you will revert the spell hit change, why not give
the
treatment? For those who don't know the
family has a small internal delay to prevent multiple procs in a very short time (dragon form
Q abuse). Doing this would solve the case of Ezreal hitting far harder then he should and maintains clarity with other abuse cases.
On that same note you could do something similar with Kleptomancy to maintain power for normal users while curbing the abuse cases in Gangplank and Ezreal. Basically a small delay so that the auto attack must be separate from the spell.
Now I am not going to say that I expect this soon, its pretty late in the patch cycle to really test the easiest one to implement (
change) and the Kleptomancy change would most definitely not be a simple change. So yes, if you went this route we would have to deal with Ezreal being overbearing for a while, but I am okay with that instead of going the route of direct nerfs. All that does is pigeonhole him in to needing the things he is abusing to be viable and if you ever do make changes to the problems you essentially dumpster him.
I am open to discussion, but please keep it civil and not impassioned cries for justice without substance.