QoL changes for Rework Sona
I've been playing a fair amount of Sona after the rework and there are a number of QoL changes I'd like to see done.
Updated from Discussion: For her Q, could we please get a refresh mechanic on it if it is consumed on a minion? For example, should the Q aura buff on an ally be utilized on a minion, should they reenter the aura, they regain the buff. This also allows Sona to pair well with ADCs that may not clear early waves well. It also solves the problem of there often not being time to make decisions on whether or not to utilize it on a minion or an enemy champion.
For Sona's E really is mostly just fun for Sona. The one small change I'd like to make to this would be that if an ally remains within Sona's aura while they have the speed boost on them, it is automatically refreshed to its maximum duration (basically it only falls if you leave the aura for the entire duration of its current effects).
Other than that, I've generally been enjoying the rework.