More "potential" (guaranteed) Elise nerfs, really?
The last nerf on her Q was considered an overnerf by most people and now it looks like they're deciding to cut the damage off of spiderlings which they literally just had to buff because Elise was really weak for several months. So all in all it seems the plan to fix Elise becoming a cocoon bot after 20 mins was to buff cocoon so that she could do this better while it now appears there'll be a net LOSS in actual damage. Elise is one of the best champions to counter Sated junglers and now they're looking to neuter this so that this is no longer the case. Prepare for even less counterpicks to sated jglers friends :)
Why dont we just make Elise heal the enemies when she attacks them? It would be a real interesting mechanic and make her truely unique!
Please just rework her so that we can go an extended period without her being pick/ban or garbage tier. Obviously percent HP damage is just too much to balance around, but only in Elise's case.
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to where they can be more easily balanced (Other than
, his main balancing mechanic being that his transformation is NOT A TOGGLE) without having that annoying-ass see-saw effect. See the
and