Monthly reminder that turrets damage need to be buffed
I GET IT!! We need to protect turrets. They are objectives. I get it, you don't want to make turret HP too large that it drags early-mid game too much
But the state of towers is insane right now. There is no reason why non-tank champions can literally dive enemy champions under turret taking multiple turret shots without even backing off. I don't mind seeing tanks absorb turret shots trying to tower dive
What I dislike is seeing champions who haven't build one HP item take 3-4 hints come 10 minutes and still have enough HP to finish their combo before being scared of tower shots.
Update the ramp up damage so that people who fail to execute correct tower dives or careless take hits feel punished. At the moment, I feel like it's idiotic that a ADC with no HP can take 4 shots at 12 minutes and not lose more than 80% hp