Raise starting gold, passive gold, and lower kill gold on summoners rift.
Summoner's Rift: Champions start with 500 Gold. Twisted Treeline: Champions start with 850 Gold. Crystal Scar: Champions start with 1300 Gold while playing Ascension, and 1400 Gold while playing Definitely Not Dominion. Howling Abyss: Champions start with 1400 Gold.
Summoner's Rift: 20.4 Gold per 10 seconds. Twisted Treeline: 16 Gold per 10 seconds. Howling Abyss: 44 Gold per 10 seconds. Crystal Scar: 56 Gold per 10 seconds.
And i believe kills are 100 - 150 gold on other maps.
What would this solve?
- makes games less snowbally.
- makes it less mandatory to farm for 10 - 15 min.
- gets you to your dream build faster.
- puts more focus on objectives than kills.(tho its still fun to kill people)
- getting to the fun quicker.
i think Definitely Not Dominion does it the best. even if you have a ton of kills your rarely more than 1000 gold ahead of the guy whos feeding. so its more about skill and teamwork if u want to win. this could also be big for supports since they get the least gold.