@Riot Fearless, What was Sona made for?
I am directly asking Riot Fearless what the true intentions of reworking Sona? Was she just not viable in any meta or was she just not “fun”? Is she just an easy champion for new players to learn the game? I want these questions answered.
The current state of Sona just isn’t viable anywhere in high tier anymore. She feels like half a champion and impacts less of a game. Her mechanics are degraded and can’t even match with any of the current support champions. I sometimes feel bad for my adc that has to lane with me or even for my entire team. It just feels like a complete place holder.
Besides the time of Sona X Ezreal bot lane Season 3, Sona has been shunned and nerfed in many cases. Her Q range, her Base stats, Q damage, Powercord damage, Crescendo damage, AP ratios, and we can go on and on, but it was quite tolerable and understanding. She was sometimes a lot stronger than the opponent adc if played smart, I don't deny it.
I have played about 500 games of the “new-sona” and it is about time I go to my pharmacy school so I won’t be playing anymore. But during the 500 games, I was quite depressed and felt pointless as Sona. I have tested so many different runes and masteries and most of them have failed to match the current supports. And quite frankly a lot of players (including me) are just not satisfied compared to the old Sona.
Sona used to be a complete glass-cannon poke and was rewarding for risking her life. The poke on her Q was satisfactory and was able to control lane with decent pokes. If she was out of position Thresh, Leona or even Braum would punish her. But the reworked Sona does not provide any poke damage. I have tried several different builds (runes/masteries/items) on Sona to actually deal damage in lane. But it was an utter failure. She deals less damage and is even more squisher because of her stat nerf. She isn’t rewarding for what she is made for.
How often do people utilize Sona’s Q passive? Hardly ever. It seems the extra ON-HIT MAGIC DAMAGE: 20 / 30 / 40 / 50 / 60 (+ 25% AP) (+10 / 20 / 40) isn’t utilized much at all. Do high tier adc utlize them? No. Mostly because they are busy csing. It needs 100% syncro for the adc to be poking with Sona’s passive which is near impossible. The on-hit magic damage doesn’t even do enough damage anyways. It is so minimal that people rarely recognize it.
Another issue I want to address is what was the point of giving a passive on her ult? “Passive: Each rank of Crescendo grants Sona increased power in her auras. Song of Celerity also gains increased power in Sona's self buff.+10/20/40 Magic Damage for Hymn of Valor+10/20/40 shield power for Aria of Perseverance +2/4/6% Movement Speed for Song of Celerity”
I don’t understand why a support would need a passive on her ult. A sustained support in lane would take about 7~9min to reach level 6 and even much longer for level 11. It takes way too long for her to utilize the passives. It makes no sense for a support to have increased passives for QWE on her ult. And also the buffs are so minimal it is near impossible to see the difference by the time she does reach level 6. A buff like this would suit a solo laner. Look at syndra’s passive for example. It's not exactly the same but it comes close to it.
Transcendent Spells gain extra effects at max rank. Dark Sphere: Deals 15% bonus damage to champions. Force of Will: Increases the slowing duration by 33%. Scatter the Weak: Spell width increased by 50%. Unleashed Power: Range increased by 75.
These buffs are clearly for solo laners that can level up fast and utilize it.
Basically all I feel about this rework is a complete nerf, she hasn’t been played in ANY professional game. She isn't even considered to be played in competitive scene. I want to do more number crunching and talk more about missing mechanics but I just want to get this out there first. (Crescendo Ult width nerfed, E does not buff minions, Auto-attack Q Powercord sometimes does not proc damage with the Q passive and so many more)
I have said it in previous post that Sona does not need a rework because she doesn't get played anyways with such low numbers on her stats. But now I won't be playing Sona anymore because I am a complete nuisance to the team if I play Solo Q.
http://forums.na.leagueoflegends.com/board/showthread.php?t=4636828
I just miss the days of the old Sona that used to give the team a small-baron buff. The Sona that actually influenced the team for what she was made for. Losing all that just made her useless. I think her play rate has gone more down after the rework than before.(not like she was viable than other supports anyways. Thresh, Leona, Braum, Nami)
I just want to accomplish one thing out of this post if anything. I want Fearless to answer my questions.