Hi!
I don't really like to complain, but this time I feel like the ARURF is not better than the Normal URF. I honestly think that picking the most ''OP'' champions makes this mode fun. Today I have played Teemo and Brand two times and that made me very tired...
The mode itself sound very interesting and pleasuring, but it began to be unballanced and kinda sad. Unfortunatelly, today I played with one new player which didn't know the URF mode (not the bad thing). I told him that this is the best mode made by far, and after two matches with him, he said me that he hates it. It's understandable, because he got the champions that he didn't know to play, so he had a bad time.
Now, I have just lost a 32/7/14 with less than Gold (Rank) players in my team and better than Gold players in the opposite team, which could have been a won (if the person didn't AFK as well). I was feeling so good beating up players who were my rank, but I didn't manage to...
Also, the mode is designed especially for players who have the same division (in parties), or for those who play Solo. I am Gold I right now and I usually play with Silver and Bronze, so it is very hard for them to play against these ''monsters''.
Think like that: picks win games. For real. Most of the times, there is a team disadvantaged by their picks, so they can't do anything for that. That's why people lose so much...
So what if players play their one trick champion? It is more fun like that to make wombo-combos and practice new things usefull for normals too, rather than being forced to play a champion for the first time and not learn anything at all...
Please Riot, if you care and see this, I really want you to bring the Normal URF, not the All Random URF... Or at least, add the Draft URF AND the ARURF simultaneously. Thank you for reading so far. If someone else thinks that I am right, I would really like to make this thread heard, so feel free to share this discussion.