Urgot; Gameplay Update
I don't want to make drastic changes when I do kit ideas so I try to be as light as possible with these and if you have feedback to help improve on my ideas and feel I left something you felt is strong with Urgot then let me know. Keeping this brief I am going to have my ideas based around a skill shot, caster, immobile, marksman and because of new itemization added to the game Urgot can be feeling more of a late game backline ranged damage dealer rather than an early game bully and tank marksman-bruiser thing (hey, have you seen this guy, he uggy and FAT).
Basic Attack Range: 450 units Movement: 335 units per second
Zaun-Touched Bolt Augmenter (Passive): Urgot's basic attacks and Acid Hunter reduce the damage his target deals by 15% for 2.5 seconds.
Acid Hunter: Cooldown: 2 seconds; Cost: 40 Mana; Range: 1000 units Passive: Cooldown reduction Urgot has is doubled for Acid Hunter and its cooldown reduction is capped at 80%.
Active: Urgot fires a missile that deals 10/25/40/55/70(+85%AD) physical damage to the first enemy struck and restores 20 Mana if it kills an enemy. Additionally, Acid Hunter can critically strike for 50% increased damage based on his bonus Mana at 0%(+1% per 50 bonus Mana) critical strike chance.
Acid Hunter's skill key can be held down to fire Acid Hunters immediately off cooldown.
Terror Capacitor (W): Toggle: 1 second; Cost: 14/18/22/26/30 Mana per second Toggle: Urgot's Acid Hunter loses 400/350/300/250/200 units range to lock on to target enemies. While Terror Capacitor is active Urgot gains a shield equal to 60/95/130/165/200(+80%AP)(+7% maximum Mana) health which refreshes once every 16/15/14/13/12 seconds, this lowers with cooldown reduction.
Noxian Corrosive Charge (E): Cooldown: 15/14/13/12/11 seconds; Cost: 50/55/60/65/70 Mana; Range: 900 units Urgot throws a charge filled with corrosive acid that deals 100/150/200/250/300(+60%Bonus AD) physical damage over 5 seconds to struck enemies and reducing their armor by 12/14/16/18/20%. Additionally, basic attacks and Acid Hunter against these enemies slow them down by 30/35/40/45/50% for 2 seconds.
Hyper-Kinetic Position Reverser (R): Cooldown: 120/100/80 seconds; Cost: 100 Mana; Range: 550/700/850 units Urgot grants himself 30/40/50% damage reduction for 5 seconds and channels for 1 second on the target enemy champion suppressing it in place. Upon a successful channel Urgot swaps places with the target slowing the target by 40% for 3 seconds and Urgot fearing nearby enemy for 1.5 seconds excluding his target.