This year's new April 1 Featured Game Mode: Mobility Creep

mi ramfan·2/23/2015, 3:45:39 AM·15 votes·2,041 views

Morello: As a company, we've always valued giving players more ways to demonstrate their skill. Things like increased numbers of skillshots, increased character mobility, and more ability interactions just make gameplay flashier and more enjoyable to watch and play.

Phreak: That's right, Morello, and in the spirit of that change, we'd like to introduce our look at the newest temporary gamemode to grace League of Legends: Mobility Creep.

Lyte: You see, while there was a lot of complaints from the 1 percent of our playerbase that browses the forums, our surveys and data showed us the clear facts. Most people actually enjoy playing as mobile champions more and feel that being mobile is just more fun then not being mobile, and having played as champions like Kalista and Yasuo, I definitely have to agree.

Phreak: Just like last year's Ultra Rapid Fire mode, our primary goal with Mobility Creep (known as MC LoL internally) was to just make the game more enjoyable for everyone. However, URF only took away things that the players disliked about the game; things like Brand hadouken permastun and Nidalee spears on a 2 second cooldown just ended up being really obnoxious, and we wanted to make sure the next iteration of League of Legends has more counterplay.

Morello: So, for MC LoL, our plan is to take all the things that our players liked about CertainlyT designs like Kalista and Yasuo, and apply them to the game at large. We wanted the game to be more mobile and more exciting, and so we plan to apply these changes in the near future (think 2016), but at the moment, we're just implementing some parts of them as a featured game mode so that you guys can get a glimpse of what we hope is the future of League of Legends. Phreak, let's go through the changes.

cuts to ingame footage where everyone is teleporting around

Phreak: While forum feedback suggested that everyone hated dealing with Kalista and Yasuo's mobility, surveys showed that most players actually enjoyed playing as them. The same is true for CertainlyT's other flagship champion, Darius; chain executing people is just so much fun!

Morello: Similar to URF mode, we've decided to implement a global buff to apply these changes in the short term; we plan to eventually implement these changes permanently through in-game mechanics. Every champion now has Kalista's Martial Poise, Darius' Hemorrage, and Yasuo's bonus critical chance as a free passive. This will give players the mobility that they've responded favorably to in our internal polling.

Phreak: And just to make sure all the mages don't get left behind with this autoattack based mobility, we've decided to make every champion's lowest cooldown ability grant them an additional dash, much like Kalista's Q. This will give mages like Cassieopeia and Karthus some ability to compete against the sheer mobility of the other champions.

Morello: We sincerely believe that this change is the future of League of Legends, and we can't wait for you guys to try it out. See you on the Fields of Mobility, summoners?

Phreak: You put a question mark on that, Morello.

Morello: Are we allowed to say that wor----*

vod ends


In a world where everyone is dashing around like Kalista, who are the best champions? Who are the worst? Is the game more fun or less fun?

16 Comments

Shadow Gilgamesh2/23/2015, 4:53:34 AM9 votes

Poro king really felt like mobility, the game type since it gave everyone Lee Sin Q and the poroking on the field meant there was a teleport spell too.

Peridition2/23/2015, 4:29:30 AM5 votes

Teemo with Martial Poise. True hell

DJ Di02/23/2015, 4:15:29 PM5 votes

"And when everyone's Super!....No one will be."

Keevalroy2/23/2015, 5:09:29 AM5 votes

Is the game more fun or less fun?

Everyone needs chemo after their first match.

Edit: The only thing that would make this worse is the announcer being changed to a shotcaster who randomly screams "LCSBigPlays!" during a teamfight.

Maximum Zilean2/23/2015, 4:14:49 AM5 votes

Ashe is now Kalista, but far more annoying if everyone got her passive.

Lord Dusteon2/23/2015, 4:42:28 AM4 votes

"Kog'maw please stop jumping everywhere it hurts so much"

junglerboy162/23/2015, 3:23:47 PM3 votes

Way less fun actually, with that level of mobility, you would have to have inhuman reflexes to play the game (because you have to track with 9 other players dashing around like a Kalista, as well as yourself).

Talamare2/23/2015, 4:32:24 AM3 votes

Can Garen's Martial Poise works as he spins?

OhOkYeah2/23/2015, 6:00:11 AM2 votes

This would be a fun game mode that casual players can enjoy, therefore it will never happen.

What Is Smite2/23/2015, 4:45:07 PM1 votes

This might not actually be a bad idea, I mean given some of the top tier passives to all champions would be an interesting gamemode for April 1st. But if it was all randomized whenever you respawn then that would the game mode more interesting cuz you could get 3 passives from any of the 121 other champs you are not playing.

SmokingPuffin2/23/2015, 5:24:43 PM1 votes

Predictable results:

  • Melee champs hate life.
  • AD champs stronger than AP ones.
  • Reliable initiation champs extremely in demand.
Tentacle Love2/23/2015, 10:33:08 PM1 votes

Nidalee with Kalista's passive and hurricane? I'm out.

The Soulforged2/24/2015, 2:14:44 AM1 votes

They should also give everyone a 5 sec cd flash :D