Stretching Strike!

Bouncemaster Zac·9/26/2015, 5:11:58 AM·1 votes·533 views

Hello Rito and fellow players. I am a Zac main. I joined up way back at the very tail end of season 3, rolling over into season 4. For a more exact measure I had been playing about two weeks when they got rid of the old ugly icons for health and mana pots and switched to the new vial-looking ones. Zac was the first 6300 ip champ I ever bought, and I instantly fell in love. Everything about him was so fun, from his lore to his personality and playstyle. I started maining him before I knew what "maining" was, even if he wasn't particularly strong at the time. Heck, at the time I played him top because his sustain wasn't good enough for the jungle back when the jungle was weak.

Since then he's gotten lots of love from Rito's balance team. The rework to his W to improve his jungle sustain, the damage buff to his E, the range buff to his E, other buffs to his E, his E again, and some shifts to his ult such as the enhanced knockback range with a buff to enemy airtime. But for all this time, from the moment I bought him over a year ago to today, one thing about his kit has immensely underwhelmed me. His Q, Stretching Strike. It's great for Zac to have a quick, decent range poke, but it just does so little. The damage is almost 0 at every level, and the slow, which is the ability's main draw, is negligible until the ability has been ranked up a few times. It's just weak.

So I thought. I thought and I thought. "Maybe I should ask Rito to buff the damage?" Nah, Zac's overall damage is fine. "Up the slow?" His cc is solid as-is too. Then I realized something. As everyone knows, Zac grows as he gains hp. As he grows so does his hitbox, and in turn the hitbox of every ability that uses his "body." In other words, every ability except his Q gets a steadily larger hitbox as Zac gains hp. So my solution for an out-of0the-box quality of life update/buff to Zac's Q: Have the Q hitbox scale with Zac's size like his other abilities. Rito pls?

P.S. : If the ability does already scale with his hitbox (which I'm fairly certain it doesn't after Rito only knows how many games) and I'm just not seeing it because I'm imperceptive, I still stand by the statement that his Q is weak and needs a tune up.

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