@Riot, Can You Address the Prevalence of People Skipping Their Jungle Item?

World Ender·8/10/2016, 2:43:11 PM·1 votes·693 views

Ever since the changes to make Talisman and Machete give the same amount of experience, regardless of if you buy both, I've seen people simply buy their first starting item or their smite upgrade and skip their actual enchantment. I've seen Kha'Zix buy his full Hydra before finishing Warrior , Hecarim getting Trinity Force before Cinderhulk, Diana picking up Rod of Ages with Talisman still in her inventory, and so on.

Is there a way to address this? Whenever I pick up my smite upgrade on my first back, and the enemy comes back with 2 long swords instead, the utility offered by the jungle item does not compare to the raw stats granted by spending that gold on combat stats. To me, it almost feels like cheating, like someone is bypassing the system that has been put in place in order to gain an advantage over people that follow the system. The jungle item should feel worth it to pick up on all junglers...isn't that kind of the point? When people skip it and do as well if not better than those who pick it up first, that's when I begin to see a problem. Skipping the jungle item should be detrimental, not beneficial, but all too often I see the benefits without the detriments.

There has to be a way to make the jungle item and its enchantments more necessary to succeed in the jungle. Previously, when having the competed item gave bonus gold in season 5, or bonus experience in early season 6, this problem did not occur except on a few edge cases like jungle Karthus or jungle Urgot...champions who really aren't supposed to be jungling in the first place and needed stats from Tear for example to even be able to clear. Now that you can pick up either Talisman or Machete and get the exact same rewards as you could previously with the completed item, there is almost no benefit to completing it anymore except for the smite bonus. I understand that part of the problem comes from the early days of season 5 when laners like Ezreal abused the jungle items because they were extremely cost effective...so this cost efficiency was toned back to make them similar in expense to their lane counterparts. However, this has left the jungle in a state of turmoil where the reward for jungling and its items are always being changed as to not make laners with smite viable again. First it was gold, then experience, and now it's the same experience for less of a purchase investment.

I also realize that some of the jungle changes were aimed at pro play, trying to incentivize junglers to jungle and laners to lane, but that so far hasn't happened. We still get bot lane doing a camp at level 1 and so on, even with changes to experience and gold.

I feel like the jungle almost needs a complete overhaul/reimaginging in order to not only encourage junglers to buy their jungle item, but to prevent laners from abusing any future changes to the jungle. As it stands now I'm just not very happy with how the preseason changes turned out for junglers, and I think the prevalence of unfinished jungle items is the best display of this problem.

Edit: Keep the downvotes rolling in, just because your opinion doesn't match mine and you misunderstood my post.

6 Comments

Poı8/10/2016, 3:26:23 PM4 votes

You're too caught on to the idea of getting the jungle item. There's nothing wrong with having diversity in jungle build paths.

MLDzXnRRR8/10/2016, 3:07:10 PM2 votes

Warrior and Devourer are not good items.

xBushx8/10/2016, 3:29:50 PM2 votes

So champs just Don't need it and pending the team you are against or what you are trying to do as a jungle that specific game might determine if you RUSH it or avoid it completely. I don't think there is ANYTHING wrong with it.

As I do this but only sometimes.

Also on a champ like HEC, that TriForce is a MUCH bigger spike than Cinderhulk. Also consider you get nothing out of the bonus health passive until you have items. So the concept of get a Damage item and then go full tank is much more viable for the early game.

Dryditch8/10/2016, 4:05:24 PM2 votes

It's still well worth it to pick up the component part of your enchantment, and even to finish that enchantment, but why bother with a combination of pieces if you're only getting a smite out of the deal? I like to use the 900-1.2K gold I back with to pick up that bami's cinder and usually upgrade to hunter's potion. From there, I'm equally happy to either build out a black cleaver on AD tanks or finish my cinderhulk first, depending on what I have.

There's nothing wrong with the way builds are working right now.

Kowe The Ewok8/10/2016, 3:25:33 PM1 votes

Most jungle items got nerfed into the ground. We're at a poitn where rushing Triforce (or at least its components) is stronger than finishign your jungle item.

Jungle items don't need further nerfs, it's rather that nerfs went to far - and laning items have become too strong.