The Truer Evolution 3rd
Fleshlings, the time of the Glorious Evolution is nigh!
Viktor will be hitting the PBE very soon (hopefully tomorrow). and I am here to give you the numbers & mechanics changes we have for the upcoming PBE patch.
Here are screenshots of the tooltips, I will be adding notes for the changes that cannot be discerned from them. Are you ready?
General
Basic attack frames sped up
Passive: Glorious Evolution
Viktor starts with a Prototype Hex Core that he can upgrade 3 times for 1000 gold each. Each upgrade grants +25 AP, +150 Mana and +1 AP per level, cumulating in +75AP, +6 AP per level, +500 Mana for the Perfect Hex Core. Each upgrade will allow Viktor to augment one of his basic abilities and when Viktor has upgraded all 3, the Chaos Storm will be augmented also.
Q: Siphon Power
Range changed to use bounding boxes (Effectively 100 range increase) Cooldown changed to 10/8.5/7/5.5/4 Damage reduced to 40/60/80/100/120 (+0.2AP) Empowered autoattack that deals 15~250 (depending on Viktor's level) (+0.5AP) bonus magic damage on next basic attack. NOTE: The entirety of the damage of the next basic attack is converted to magic (ex: Poppy Q) Shield amount changed to 30/50/70/90/110 (+0.2AP) Shield and speed boost (Augment) duration reduced to 2.5 Shield, speed boost and empower all granted immediately upon cast
W: Gravity Field
Range increased to 700 Particle starts playing as soon as Viktor starts cast, time between start of cast and enemy being slowed is unchanged Stunned enemies are no longer affected by the slow
E: Death Ray
Augment Explosion missile speed significantly faster than the original laser
R: Chaos Storm
Cast time reduced to 0.25 (from 0.33) Cooldown reduced to 120/110/100 Radius of initial impact increased to 325 (from 250) Radius of DOT zone reduced to 325 (from 350) Storm always moves at maximum speed when moving towards Viktor DOT damage changed to 30/60/90 (+0.2AP) DOT damage interval now 0.5 seconds (from 0.25) No longer silences on impact, interrupts channels instead
FEEDBACK POINTS ONCE YOU HAVE THE CHANCE TO PLAY HIM IN PBE
- How do you feel about his abilities working with each other, do they have a natural flow to them?
- How enticing are the augments in various points in the game? When / what do you think is the best time / order to upgrade them?
- Do you notice an improvement in the usability of Chaos Storm? / How does Chaos Storm feel to use for you as a player new to Viktor?
- Is the damage on the empowered attack on Siphon Power adequate during all phases of the game? If not, when does it feel out of line?
player and the only thing i see that I'm not sure of is the time between augment death's lazor and 2nd damage. I'm also worried that Viktor is going to be a bit overpowered with these changes but we'll never know until he's played. I love the new passive (we've been waiting a long time and you guys have come through for us) I also like the fact that the damage and utility is respected (this is a 3000 gold item). The real question to me will be what should i buy? get one augment, buy a deathcap and continue? get all augments at once? I really like that his augments will be able to be staggered based on a decent gold amount.
) further away from you because 1.5 sec stun is not always enough to keep you safe but now they move slightly further away from you.
Not just for safety but When they are all in the middle you will better positioning for Ult and friendly AOE damage.
. But at the end, their entire team will go BOOM. I can see that happening :D
won't help, so u need a nother mana item.
even though
would work well with his
, and his ult would profit from 

and 