Failed champion designs.
Today a thought came a across my mind. I don't know if it has been discussed yet. But are there any champions old or new pre or after rework, that were failed. Like totally failed. Not in the way that they were bad but that riot just did not think we would build them or play them that way. For example they realese X champion to be a tank and everyone starts playing him as an melee adc, or stuff like that. Please feed me up, remember they can be old and not played that way now, but used to, might even just be for a patch. For example old sion - pre rework.
Edit: A lot of you guys probably did not understand what I wanted out of my thread, I mean that they were not failed in the way that they were balanced, for example many mention kassadin which is really unbalanced one way or the other and therefore he is failed in the way of a toxic kit, I aimed for failed in the way that they were meant to be a mage and people went tank with him, much like ekko.
Reworked and nerfed several times, still never been in a reasonable state of balance.
Will not be built bruiser or tank, and does in fact have burst. He's the second (failed) attempt of a utility assassin with "Low burst."
The first failed utility assassin design attempt.
Was hastily nerfed when they realized a tanky damage dealer with mobility and extendable attack range was overbearing when powerful.
Was an answer to melees being outclassed by melee back in the day of permakiting.
Being re-reworked, indicative of the failed attempt the first time.
Oh boy,..Sunfire stacking, invisibility into stunlock burst, and was Olaf'd. Speaking of.
Still not O.K. after rework.
This champion originally caused mobility creep.